name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 53 3 0 1556 0 0 0 0 0 0.033 0.002 0.000 0.965 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 2 0 1 0 0 0 0 0 0.250 0.500 0.000 0.250 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 1 0 48 0 0 0 0 0 0.258 0.015 0.000 0.727 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 0 0 191 0 0 0 0 0 0.090 0.000 0.000 0.910 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 16 0 0 1290 0 0 0 0 0 0.012 0.000 0.000 0.988 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 26 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
6 # place 4077 557 0 44192 2 4 0 0 0 0.083 0.011 0.000 0.905 0.000 0.000 0.000 0.000 0.000
7 place = city 4 0 0 27 0 0 0 0 0 0.129 0.000 0.000 0.871 0.000 0.000 0.000 0.000 0.000
8 place = town 24 6 0 243 0 0 0 0 0 0.088 0.022 0.000 0.890 0.000 0.000 0.000 0.000 0.000
9 place = village 488 31 0 4466 0 1 0 0 0 0.098 0.006 0.000 0.896 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 3244 290 0 35060 0 3 0 0 0 0.084 0.008 0.000 0.908 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 98 37 0 1120 2 0 0 0 0 0.078 0.029 0.000 0.891 0.002 0.000 0.000 0.000 0.000
12 boundary = administrative 1980 4 0 22164 0 0 0 0 0 0.082 0.000 0.000 0.918 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 165 190 0 1697 0 0 0 0 0 0.080 0.093 0.000 0.827 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1927 1 0 20605 0 0 0 0 0 0.086 0.000 0.000 0.914 0.000 0.000 0.000 0.000 0.000
15 # allotments 387 6 0 2438 45 0 0 2 7 0.134 0.002 0.000 0.845 0.016 0.000 0.000 0.001 0.002
16 place = allotments 270 5 0 1557 5 0 0 0 0 0.147 0.003 0.000 0.848 0.003 0.000 0.000 0.000 0.000
17 landuse = allotments 356 5 0 2296 41 0 0 2 7 0.132 0.002 0.000 0.848 0.015 0.000 0.000 0.001 0.003
18 # locality 1224 42 3 10626 33 3 0 0 3 0.103 0.004 0.000 0.890 0.003 0.000 0.000 0.000 0.000
19 place = locality 1223 38 3 10571 33 3 0 0 3 0.103 0.003 0.000 0.890 0.003 0.000 0.000 0.000 0.000
20 abandoned:place = * 260 25 0 2738 0 0 0 0 0 0.086 0.008 0.000 0.906 0.000 0.000 0.000 0.000 0.000
21 # suburb 856 168 73 9459 202 37 2 2 39 0.079 0.016 0.007 0.873 0.019 0.003 0.000 0.000 0.004
22 landuse = cemetery 10 64 26 1035 152 6 0 1 3 0.008 0.049 0.020 0.798 0.117 0.005 0.000 0.001 0.002
23 landuse = commercial 4 4 0 158 2 1 0 0 2 0.023 0.023 0.000 0.924 0.012 0.006 0.000 0.000 0.012
24 landuse = construction 3 0 0 154 3 5 1 0 1 0.018 0.000 0.000 0.922 0.018 0.030 0.006 0.000 0.006
25 landuse = farmland 13 0 2 52 0 0 0 0 11 0.167 0.000 0.026 0.667 0.000 0.000 0.000 0.000 0.141
26 landuse = farmyard 182 1 1 326 6 0 0 0 7 0.348 0.002 0.002 0.623 0.011 0.000 0.000 0.000 0.013
27 landuse = industrial 312 10 16 4051 3 10 0 0 2 0.071 0.002 0.004 0.920 0.001 0.002 0.000 0.000 0.000
28 landuse = residential 86 43 8 686 9 2 0 0 1 0.103 0.051 0.010 0.822 0.011 0.002 0.000 0.000 0.001
29 landuse = retail 4 4 1 221 0 1 0 0 0 0.017 0.017 0.004 0.957 0.000 0.004 0.000 0.000 0.000
30 place = * 171 33 13 1874 7 2 1 0 1 0.081 0.016 0.006 0.892 0.003 0.001 0.000 0.000 0.000
31 residential = * 69 42 7 554 3 2 0 0 0 0.102 0.062 0.010 0.818 0.004 0.003 0.000 0.000 0.000
32 industrial = * 29 1 4 436 1 3 0 0 0 0.061 0.002 0.008 0.920 0.002 0.006 0.000 0.000 0.000
33 landuse = * 82 12 6 931 18 9 0 1 11 0.077 0.011 0.006 0.870 0.017 0.008 0.000 0.001 0.010
34 # highway 134 123 14 94009 781 165 5 1 130 0.001 0.001 0.000 0.986 0.008 0.002 0.000 0.000 0.001
35 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 29 44 0 1206 0 6 0 0 24 0.022 0.034 0.000 0.921 0.000 0.005 0.000 0.000 0.018
37 highway = primary 0 23 0 7595 51 12 0 0 34 0.000 0.003 0.000 0.984 0.007 0.002 0.000 0.000 0.004
38 highway = secondary 0 2 1 7245 18 0 0 0 0 0.000 0.000 0.000 0.997 0.002 0.000 0.000 0.000 0.000
39 highway = tertiary 3 7 3 10627 61 0 0 0 11 0.000 0.001 0.000 0.992 0.006 0.000 0.000 0.000 0.001
40 highway = unclassified 1 0 0 3035 24 13 0 0 0 0.000 0.000 0.000 0.988 0.008 0.004 0.000 0.000 0.000
41 highway = residential 6 0 0 56879 183 0 4 0 11 0.000 0.000 0.000 0.996 0.003 0.000 0.000 0.000 0.000
42 highway = service 0 13 1 3158 37 14 0 0 1 0.000 0.004 0.000 0.980 0.011 0.004 0.000 0.000 0.000
43 highway = track 0 0 0 590 55 117 0 1 4 0.000 0.000 0.000 0.769 0.072 0.153 0.000 0.001 0.005
44 type = associatedStreet 0 0 0 1819 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 37 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 18 34 6 1583 306 2 1 0 45 0.009 0.017 0.003 0.793 0.153 0.001 0.001 0.000 0.023
47 bridge = * 16 4 3 1212 104 9 0 0 1 0.012 0.003 0.002 0.898 0.077 0.007 0.000 0.000 0.001
48 # public_transport 2179 13285 103 12878 4738 29 2 75 55 0.065 0.398 0.003 0.386 0.142 0.001 0.000 0.002 0.002
49 highway = bus_stop 1376 7399 71 6660 1928 0 2 64 27 0.079 0.422 0.004 0.380 0.110 0.000 0.000 0.004 0.002
50 type = route 10 56 7 2008 1828 13 0 1 1 0.003 0.014 0.002 0.512 0.466 0.003 0.000 0.000 0.000
51 type = route_master 0 0 0 2 15 0 0 0 0 0.000 0.000 0.000 0.118 0.882 0.000 0.000 0.000 0.000
52 public_transport = * 1793 12310 59 7760 2047 12 2 49 43 0.074 0.511 0.002 0.322 0.085 0.000 0.000 0.002 0.002
53 route = * 14 56 7 2033 1832 14 0 1 1 0.004 0.014 0.002 0.514 0.463 0.004 0.000 0.000 0.000
54 railway = * 162 442 10 1937 305 3 0 0 8 0.057 0.154 0.003 0.676 0.106 0.001 0.000 0.000 0.003
55 route_master = * 0 0 0 2 17 0 0 0 0 0.000 0.000 0.000 0.105 0.895 0.000 0.000 0.000 0.000
56 # infrastructure 1109 254 77 4555 3824 56 57 18 280 0.108 0.025 0.008 0.445 0.374 0.005 0.006 0.002 0.027
57 barrier = * 281 238 20 2959 893 35 1 3 25 0.063 0.053 0.004 0.664 0.200 0.008 0.000 0.001 0.006
58 power = * 843 1 52 1707 2168 14 55 14 117 0.170 0.000 0.010 0.343 0.436 0.003 0.011 0.003 0.024
59 substation = * 627 0 8 929 974 2 2 9 37 0.242 0.000 0.003 0.359 0.376 0.001 0.001 0.003 0.014
60 man_made = * 66 15 5 649 814 5 0 2 134 0.039 0.009 0.003 0.384 0.482 0.003 0.000 0.001 0.079
61 embankment = * 2 0 0 142 64 2 0 0 1 0.009 0.000 0.000 0.673 0.303 0.009 0.000 0.000 0.005
62 # religion 45 129 68 2503 1004 23 4 10 44 0.012 0.034 0.018 0.654 0.262 0.006 0.001 0.003 0.011
63 amenity = place_of_worship 41 56 33 1634 880 18 0 7 14 0.015 0.021 0.012 0.609 0.328 0.007 0.000 0.003 0.005
64 amenity = monastery 0 0 0 17 1 0 1 0 2 0.000 0.000 0.000 0.810 0.048 0.000 0.048 0.000 0.095
65 building = church 0 23 17 940 425 11 3 2 12 0.000 0.016 0.012 0.656 0.297 0.008 0.002 0.001 0.008
66 building = cathedral 0 0 0 21 4 0 0 0 0 0.000 0.000 0.000 0.840 0.160 0.000 0.000 0.000 0.000
67 building = chapel 20 6 2 170 64 1 0 0 4 0.075 0.022 0.007 0.637 0.240 0.004 0.000 0.000 0.015
68 religion = * 44 120 59 2434 945 23 0 7 29 0.012 0.033 0.016 0.665 0.258 0.006 0.000 0.002 0.008
69 # education 362 121 40 2676 1536 47 66 22 812 0.064 0.021 0.007 0.471 0.270 0.008 0.012 0.004 0.143
70 landuse = education 4 7 0 778 13 2 0 0 0 0.005 0.009 0.000 0.968 0.016 0.002 0.000 0.000 0.000
71 amenity = university 1 6 3 108 8 4 23 1 47 0.005 0.030 0.015 0.537 0.040 0.020 0.114 0.005 0.234
72 amenity = college 1 6 1 132 33 7 12 2 132 0.003 0.018 0.003 0.405 0.101 0.021 0.037 0.006 0.405
73 amenity = school 294 39 23 822 790 9 0 9 15 0.147 0.019 0.011 0.411 0.395 0.004 0.000 0.004 0.007
74 amenity = kindergarten 19 56 9 1215 584 19 0 3 10 0.010 0.029 0.005 0.634 0.305 0.010 0.000 0.002 0.005
75 building = university 3 0 2 42 8 1 18 1 90 0.018 0.000 0.012 0.255 0.048 0.006 0.109 0.006 0.545
76 building = college 0 2 0 40 11 3 6 0 55 0.000 0.017 0.000 0.342 0.094 0.026 0.051 0.000 0.470
77 building = school 48 10 1 164 97 3 9 5 335 0.071 0.015 0.001 0.244 0.144 0.004 0.013 0.007 0.499
78 building = kindergarten 0 2 2 178 50 1 2 1 136 0.000 0.005 0.005 0.478 0.134 0.003 0.005 0.003 0.366
79 # healthcare 67 63 29 2124 3195 158 62 78 895 0.010 0.009 0.004 0.318 0.479 0.024 0.009 0.012 0.134
80 amenity = hospital 7 6 5 252 221 13 17 3 130 0.011 0.009 0.008 0.385 0.338 0.020 0.026 0.005 0.199
81 amenity = pharmacy 36 40 11 1125 808 122 7 57 323 0.014 0.016 0.004 0.445 0.319 0.048 0.003 0.023 0.128
82 amenity = clinic 3 6 8 318 255 14 14 7 112 0.004 0.008 0.011 0.431 0.346 0.019 0.019 0.009 0.152
83 amenity = doctors 13 1 0 94 721 0 10 2 82 0.014 0.001 0.000 0.102 0.781 0.000 0.011 0.002 0.089
84 amenity = dentist 0 6 1 95 150 5 5 7 107 0.000 0.016 0.003 0.253 0.399 0.013 0.013 0.019 0.285
85 building = hospital 7 3 3 161 68 3 10 0 152 0.017 0.007 0.007 0.396 0.167 0.007 0.025 0.000 0.373
86 building = clinic 0 1 0 14 7 1 0 0 9 0.000 0.031 0.000 0.438 0.219 0.031 0.000 0.000 0.281
87 emergency = * 1 0 3 153 992 10 0 3 1 0.001 0.000 0.003 0.132 0.853 0.009 0.000 0.003 0.001
88 healthcare = * 22 44 16 917 1602 65 2 44 39 0.008 0.016 0.006 0.333 0.582 0.024 0.001 0.016 0.014
89 # government 105 239 29 1512 2008 50 90 35 958 0.021 0.048 0.006 0.301 0.400 0.010 0.018 0.007 0.191
90 amenity = post_office 1 222 6 288 71 12 22 5 509 0.001 0.195 0.005 0.254 0.062 0.011 0.019 0.004 0.448
91 amenity = police 3 1 3 269 139 10 37 10 236 0.004 0.001 0.004 0.380 0.196 0.014 0.052 0.014 0.333
92 amenity = library 3 6 5 206 46 3 31 2 198 0.006 0.012 0.010 0.412 0.092 0.006 0.062 0.004 0.396
93 office = government 60 8 13 506 1245 22 0 17 7 0.032 0.004 0.007 0.269 0.663 0.012 0.000 0.009 0.004
94 landuse = military 22 1 1 112 228 2 0 0 3 0.060 0.003 0.003 0.304 0.618 0.005 0.000 0.000 0.008
95 government = * 40 6 5 263 396 14 0 3 3 0.055 0.008 0.007 0.360 0.542 0.019 0.000 0.004 0.004
96 military = * 24 3 1 184 349 1 0 1 7 0.042 0.005 0.002 0.323 0.612 0.002 0.000 0.002 0.012
97 # office 318 12 24 1291 3401 27 1 54 177 0.060 0.002 0.005 0.243 0.641 0.005 0.000 0.010 0.033
98 office = * 318 12 24 1291 3401 27 1 54 177 0.060 0.002 0.005 0.243 0.641 0.005 0.000 0.010 0.033
99 # tourism 373 289 356 6302 6475 752 13 93 890 0.024 0.019 0.023 0.405 0.417 0.048 0.001 0.006 0.057
100 tourism = * 254 194 183 4315 3709 718 10 66 463 0.026 0.020 0.018 0.435 0.374 0.072 0.001 0.007 0.047
101 historic = * 118 119 178 2340 2879 42 2 28 425 0.019 0.019 0.029 0.382 0.470 0.007 0.000 0.005 0.069
102 memorial = * 27 34 44 551 1339 16 1 11 343 0.011 0.014 0.019 0.233 0.566 0.007 0.000 0.005 0.145
103 ruins = * 5 17 0 89 150 2 0 0 0 0.019 0.065 0.000 0.338 0.570 0.008 0.000 0.000 0.000
104 information = * 8 17 10 114 195 629 1 1 35 0.008 0.017 0.010 0.113 0.193 0.623 0.001 0.001 0.035
105 attraction = * 13 4 7 55 89 3 1 0 1 0.075 0.023 0.040 0.318 0.514 0.017 0.006 0.000 0.006
106 resort = * 3 0 0 75 61 1 0 1 3 0.021 0.000 0.000 0.521 0.424 0.007 0.000 0.007 0.021
107 artwork_type = * 29 24 29 180 374 27 4 24 154 0.034 0.028 0.034 0.213 0.443 0.032 0.005 0.028 0.182
108 # amenity 5496 764 215 16885 6008 1052 1063 537 16261 0.114 0.016 0.004 0.350 0.124 0.022 0.022 0.011 0.337
109 amenity = cafe 163 21 19 770 336 32 89 40 1010 0.066 0.008 0.008 0.310 0.135 0.013 0.036 0.016 0.407
110 amenity = atm 870 10 2 520 31 11 1 0 28 0.591 0.007 0.001 0.353 0.021 0.007 0.001 0.000 0.019
111 amenity = bank 1133 20 2 617 83 71 4 10 134 0.546 0.010 0.001 0.297 0.040 0.034 0.002 0.005 0.065
112 amenity = fast_food 45 1 12 262 96 16 35 7 291 0.059 0.001 0.016 0.342 0.125 0.021 0.046 0.009 0.380
113 amenity = fuel 69 3 0 499 105 53 17 31 351 0.061 0.003 0.000 0.442 0.093 0.047 0.015 0.027 0.311
114 amenity = community_centre 255 13 2 145 66 1 29 7 229 0.341 0.017 0.003 0.194 0.088 0.001 0.039 0.009 0.307
115 amenity = restaurant 46 18 2 198 65 6 29 12 232 0.076 0.030 0.003 0.326 0.107 0.010 0.048 0.020 0.382
116 amenity = bar 35 7 3 90 81 4 22 6 224 0.074 0.015 0.006 0.191 0.172 0.008 0.047 0.013 0.475
117 shop = convenience 856 119 43 3415 774 422 86 136 1508 0.116 0.016 0.006 0.464 0.105 0.057 0.012 0.018 0.205
118 shop = clothes 60 25 1 218 186 7 15 15 598 0.053 0.022 0.001 0.194 0.165 0.006 0.013 0.013 0.532
119 shop = car_repair 14 3 0 257 128 13 29 22 678 0.012 0.003 0.000 0.225 0.112 0.011 0.025 0.019 0.593
120 shop = hairdresser 31 13 6 329 180 6 28 2 484 0.029 0.012 0.006 0.305 0.167 0.006 0.026 0.002 0.449
121 shop = chemist 2 0 1 1376 13 25 10 5 47 0.001 0.000 0.001 0.930 0.009 0.017 0.007 0.003 0.032
122 shop = supermarket 324 20 2 465 70 146 4 17 173 0.265 0.016 0.002 0.381 0.057 0.120 0.003 0.014 0.142
123 shop = car_parts 1 1 2 286 153 6 39 9 416 0.001 0.001 0.002 0.313 0.168 0.007 0.043 0.010 0.456
124 shop = furniture 21 2 3 250 102 12 11 27 325 0.028 0.003 0.004 0.332 0.135 0.016 0.015 0.036 0.432
125 shop = hardware 24 16 4 210 136 8 16 9 302 0.033 0.022 0.006 0.290 0.188 0.011 0.022 0.012 0.417
126 shop = kiosk 26 35 3 172 23 9 14 2 115 0.065 0.088 0.008 0.431 0.058 0.023 0.035 0.005 0.288
127 shop = doityourself 28 11 3 181 113 4 11 8 369 0.038 0.015 0.004 0.249 0.155 0.005 0.015 0.011 0.507
128 shop = pet 4 2 2 116 65 2 9 4 276 0.008 0.004 0.004 0.242 0.135 0.004 0.019 0.008 0.575
129 shop = florist 18 4 2 177 58 4 14 8 244 0.034 0.008 0.004 0.335 0.110 0.008 0.026 0.015 0.461
130 shop = beauty 11 0 2 40 95 2 16 11 304 0.023 0.000 0.004 0.083 0.198 0.004 0.033 0.023 0.632
131 shop = mobile_phone 171 6 0 85 109 1 1 2 127 0.341 0.012 0.000 0.169 0.217 0.002 0.002 0.004 0.253
132 shop = shoes 19 3 0 80 27 2 6 2 117 0.074 0.012 0.000 0.312 0.105 0.008 0.023 0.008 0.457
133 shop = newsagent 149 59 1 265 1 24 0 1 36 0.278 0.110 0.002 0.494 0.002 0.045 0.000 0.002 0.067
134 shop = electronics 88 2 1 74 72 0 10 12 192 0.195 0.004 0.002 0.164 0.160 0.000 0.022 0.027 0.426
135 shop = alcohol 9 6 1 95 75 5 10 3 242 0.020 0.013 0.002 0.213 0.168 0.011 0.022 0.007 0.543
136 shop = jewelry 3 2 1 143 40 16 10 0 128 0.009 0.006 0.003 0.417 0.117 0.047 0.029 0.000 0.373
137 shop = mall 22 5 2 124 46 15 16 3 140 0.059 0.013 0.005 0.332 0.123 0.040 0.043 0.008 0.375
138 shop = butcher 21 9 4 100 69 4 19 5 161 0.054 0.023 0.010 0.255 0.176 0.010 0.048 0.013 0.411
139 shop = cosmetics 1 2 0 84 53 5 12 10 114 0.004 0.007 0.000 0.299 0.189 0.018 0.043 0.036 0.406
140 craft = shoemaker 1 2 0 150 16 5 3 0 48 0.004 0.009 0.000 0.667 0.071 0.022 0.013 0.000 0.213
141 amenity = * 403 196 28 2160 1055 37 143 50 2390 0.062 0.030 0.004 0.334 0.163 0.006 0.022 0.008 0.370
142 shop = * 503 99 42 1863 1021 95 229 53 3236 0.070 0.014 0.006 0.261 0.143 0.013 0.032 0.007 0.453
143 leisure = * 84 38 19 1314 565 13 83 19 1104 0.026 0.012 0.006 0.406 0.174 0.004 0.026 0.006 0.341
144 sport = * 15 8 6 264 77 5 31 3 370 0.019 0.010 0.008 0.339 0.099 0.006 0.040 0.004 0.475
145 clothes = * 5 9 0 77 28 1 3 3 103 0.022 0.039 0.000 0.336 0.122 0.004 0.013 0.013 0.450
146 # building 2789 569 226 8400 5703 368 491 162 11717 0.092 0.019 0.007 0.276 0.187 0.012 0.016 0.005 0.385
147 building = industrial 41 8 5 382 359 4 15 6 806 0.025 0.005 0.003 0.235 0.221 0.002 0.009 0.004 0.496
148 building = service 657 1 22 89 355 2 5 1 286 0.463 0.001 0.016 0.063 0.250 0.001 0.004 0.001 0.202
149 building = retail 310 41 16 731 217 110 46 34 465 0.157 0.021 0.008 0.371 0.110 0.056 0.023 0.017 0.236
150 building = commercial 26 10 3 135 109 7 16 2 288 0.044 0.017 0.005 0.227 0.183 0.012 0.027 0.003 0.483
151 building = warehouse 18 1 4 35 29 0 2 0 160 0.072 0.004 0.016 0.141 0.116 0.000 0.008 0.000 0.643
152 building = public 29 13 4 167 53 5 8 1 92 0.078 0.035 0.011 0.449 0.142 0.013 0.022 0.003 0.247
153 building = dormitory 0 3 2 143 53 2 48 1 362 0.000 0.005 0.003 0.233 0.086 0.003 0.078 0.002 0.590
154 building = warehouse 18 1 4 35 29 0 2 0 160 0.072 0.004 0.016 0.141 0.116 0.000 0.008 0.000 0.643
155 building = * 1708 492 170 6718 4528 238 351 117 9258 0.072 0.021 0.007 0.285 0.192 0.010 0.015 0.005 0.393
156 # water 3967 226 39 16340 2863 156 0 4 18 0.168 0.010 0.002 0.692 0.121 0.007 0.000 0.000 0.001
157 waterway = drain 28 2 4 239 158 0 0 0 3 0.065 0.005 0.009 0.551 0.364 0.000 0.000 0.000 0.007
158 waterway = ditch 53 0 30 288 294 4 0 1 0 0.079 0.000 0.045 0.430 0.439 0.006 0.000 0.001 0.000
159 waterway = stream 1190 61 1 4083 874 30 0 0 2 0.191 0.010 0.000 0.654 0.140 0.005 0.000 0.000 0.000
160 waterway = river 2613 114 1 8637 478 83 0 1 2 0.219 0.010 0.000 0.724 0.040 0.007 0.000 0.000 0.000
161 waterway = canal 19 1 0 436 114 7 0 0 0 0.033 0.002 0.000 0.756 0.198 0.012 0.000 0.000 0.000
162 type = waterway 404 11 0 1390 196 59 0 2 0 0.196 0.005 0.000 0.674 0.095 0.029 0.000 0.001 0.000
163 natural = water 32 21 1 2301 661 28 0 2 6 0.010 0.007 0.000 0.754 0.217 0.009 0.000 0.001 0.002
164 natural = spring 32 10 2 290 253 1 0 0 1 0.054 0.017 0.003 0.492 0.430 0.002 0.000 0.000 0.002
165 tunnel = * 1065 68 18 4084 609 17 0 0 8 0.181 0.012 0.003 0.696 0.104 0.003 0.000 0.000 0.001
166 waterway = * 0 4 0 13 20 0 0 0 0 0.000 0.108 0.000 0.351 0.541 0.000 0.000 0.000 0.000
167 water = * 24 18 1 2253 612 28 0 2 5 0.008 0.006 0.000 0.766 0.208 0.010 0.000 0.001 0.002
168 # natural 212 42 61 1634 537 21 5 5 16 0.084 0.017 0.024 0.645 0.212 0.008 0.002 0.002 0.006
169 place = island 1 3 0 8 0 0 0 0 0 0.083 0.250 0.000 0.667 0.000 0.000 0.000 0.000 0.000
170 place = islet 3 1 0 70 11 2 0 0 0 0.034 0.011 0.000 0.805 0.126 0.023 0.000 0.000 0.000
171 landuse = forest 25 1 11 132 24 2 0 0 0 0.128 0.005 0.056 0.677 0.123 0.010 0.000 0.000 0.000
172 boundary = * 55 2 1 677 1 12 5 3 3 0.072 0.003 0.001 0.892 0.001 0.016 0.007 0.004 0.004
173 natural = * 129 35 49 768 486 4 0 2 12 0.087 0.024 0.033 0.517 0.327 0.003 0.000 0.001 0.008
174 ele = * 42 1 0 173 90 3 0 0 1 0.135 0.003 0.000 0.558 0.290 0.010 0.000 0.000 0.003
175 # other 69 27 7 407 156 7 22 5 775 0.047 0.018 0.005 0.276 0.106 0.005 0.015 0.003 0.525
176 # TOTAL 21098 16118 1170 225128 36302 2522 1598 948 29795 0.063 0.048 0.003 0.673 0.108 0.008 0.005 0.003 0.089

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1612 1612 1612 1.000 1.000 1393 1397 1392 1.003 0.999
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 66 66 66 1.000 1.000 32 31 31 0.969 0.969
3 admin_level = 6 210 210 210 1.000 1.000 165 165 165 1.000 1.000
4 admin_level = 8 1306 1306 1306 1.000 1.000 1191 1195 1191 1.003 1.000
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 # place 48832 48830 48832 1.000 1.000 17288 16970 16805 0.982 0.972
7 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
8 place = town 273 273 273 1.000 1.000 143 138 137 0.965 0.958
9 place = village 4986 4986 4986 1.000 1.000 2227 2207 2195 0.991 0.986
10 place = hamlet 38597 38597 38597 1.000 1.000 13775 13624 13492 0.989 0.979
11 place = isolated_dwelling 1257 1255 1257 0.998 1.000 671 633 634 0.943 0.945
12 boundary = administrative 24148 24148 24148 1.000 1.000 16720 16871 16718 1.009 1.000
13 traffic_sign = city_limit 2052 2052 2052 1.000 1.000 997 932 926 0.935 0.929
14 admin_level = * 22533 22533 22533 1.000 1.000 15399 15546 15398 1.010 1.000
15 # allotments 2885 2831 2878 0.981 0.998 1962 1882 1954 0.959 0.996
16 place = allotments 1837 1832 1837 0.997 1.000 1330 1292 1328 0.971 0.998
17 landuse = allotments 2707 2657 2700 0.982 0.997 1909 1832 1902 0.960 0.996
18 # locality 11934 11898 11928 0.997 0.999 8396 8255 8373 0.983 0.997
19 place = locality 11874 11838 11868 0.997 0.999 8359 8217 8339 0.983 0.998
20 abandoned:place = * 3023 3023 3023 1.000 1.000 2204 2202 2195 0.999 0.996
21 # suburb 10838 10595 10724 0.978 0.989 7929 7634 7801 0.963 0.984
22 landuse = cemetery 1297 1141 1268 0.880 0.978 449 280 414 0.624 0.922
23 landuse = commercial 171 167 169 0.977 0.988 159 155 157 0.975 0.987
24 landuse = construction 167 163 165 0.976 0.988 159 154 157 0.969 0.987
25 landuse = farmland 78 67 65 0.859 0.833 60 55 53 0.917 0.883
26 landuse = farmyard 523 510 515 0.975 0.985 326 320 321 0.982 0.985
27 landuse = industrial 4404 4399 4386 0.999 0.996 3797 3752 3778 0.988 0.995
28 landuse = residential 835 825 826 0.988 0.989 755 741 742 0.981 0.983
29 landuse = retail 231 231 230 1.000 0.996 148 147 147 0.993 0.993
30 place = * 2102 2094 2087 0.996 0.993 1476 1485 1458 1.006 0.988
31 residential = * 677 674 670 0.996 0.990 614 604 602 0.984 0.980
32 industrial = * 474 473 470 0.998 0.992 383 383 379 1.000 0.990
33 landuse = * 1070 1040 1053 0.972 0.984 927 889 908 0.959 0.980
34 # highway 95362 94450 95213 0.990 0.998 12059 11364 12005 0.942 0.996
35 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
36 highway = trunk 1309 1285 1285 0.982 0.982 136 133 133 0.978 0.978
37 highway = primary 7715 7630 7681 0.989 0.996 531 512 523 0.964 0.985
38 highway = secondary 7266 7248 7265 0.998 1.000 747 735 746 0.984 0.999
39 highway = tertiary 10712 10640 10698 0.993 0.999 1644 1592 1637 0.968 0.996
40 highway = unclassified 3073 3049 3073 0.992 1.000 936 909 935 0.971 0.999
41 highway = residential 57083 56889 57068 0.997 1.000 9616 9312 9605 0.968 0.999
42 highway = service 3224 3186 3222 0.988 0.999 1585 1544 1583 0.974 0.999
43 highway = track 767 707 763 0.922 0.995 199 165 192 0.829 0.965
44 type = associatedStreet 1819 1819 1819 1.000 1.000 1172 1167 1172 0.996 1.000
45 type = street 37 37 37 1.000 1.000 35 35 35 1.000 1.000
46 highway = * 1995 1644 1943 0.824 0.974 987 791 973 0.801 0.986
47 bridge = * 1349 1244 1345 0.922 0.997 485 421 481 0.868 0.992
48 # public_transport 33344 28476 33184 0.854 0.995 13825 9760 13019 0.706 0.942
49 highway = bus_stop 17527 15508 17427 0.885 0.994 8521 6721 7940 0.789 0.932
50 type = route 3924 2094 3916 0.534 0.998 3894 2084 3889 0.535 0.999
51 type = route_master 17 2 17 0.118 1.000 17 2 17 0.118 1.000
52 public_transport = * 24075 21936 23971 0.911 0.996 7865 6306 7277 0.802 0.925
53 route = * 3958 2124 3950 0.537 0.998 3916 2101 3911 0.537 0.999
54 railway = * 2867 2554 2849 0.891 0.994 1347 1206 1304 0.895 0.968
55 route_master = * 19 2 19 0.105 1.000 19 2 19 0.105 1.000
56 # infrastructure 10230 6108 9816 0.597 0.960 7963 4398 7620 0.552 0.957
57 barrier = * 4455 3534 4409 0.793 0.990 3725 2815 3676 0.756 0.987
58 power = * 4971 2672 4747 0.538 0.955 4037 2006 3865 0.497 0.957
59 substation = * 2588 1568 2541 0.606 0.982 2416 1416 2381 0.586 0.986
60 man_made = * 1690 740 1551 0.438 0.918 1221 459 1103 0.376 0.903
61 embankment = * 211 146 210 0.692 0.995 89 77 88 0.865 0.989
62 # religion 3830 2772 3714 0.724 0.970 2328 1258 2187 0.540 0.939
63 amenity = place_of_worship 2683 1782 2636 0.664 0.982 1892 993 1828 0.525 0.966
64 amenity = monastery 21 18 18 0.857 0.857 20 17 17 0.850 0.850
65 building = church 1433 994 1401 0.694 0.978 1105 632 1063 0.572 0.962
66 building = cathedral 25 21 25 0.840 1.000 24 21 24 0.875 1.000
67 building = chapel 267 199 261 0.745 0.978 163 96 153 0.589 0.939
68 religion = * 3661 2680 3573 0.732 0.976 2221 1221 2108 0.550 0.949
69 # education 5682 3312 4764 0.583 0.838 4072 1868 3136 0.459 0.770
70 landuse = education 804 791 804 0.984 1.000 797 782 797 0.981 1.000
71 amenity = university 201 145 128 0.721 0.637 188 134 119 0.713 0.633
72 amenity = college 326 159 181 0.488 0.555 300 144 160 0.480 0.533
73 amenity = school 2001 1187 1963 0.593 0.981 1445 632 1380 0.437 0.955
74 amenity = kindergarten 1915 1318 1896 0.688 0.990 1375 831 1332 0.604 0.969
75 building = university 165 66 55 0.400 0.333 158 62 53 0.392 0.335
76 building = college 117 51 56 0.436 0.479 103 42 44 0.408 0.427
77 building = school 672 235 327 0.350 0.487 573 139 231 0.243 0.403
78 building = kindergarten 372 185 232 0.497 0.624 276 99 136 0.359 0.493
79 # healthcare 6671 2503 5685 0.375 0.852 3121 848 2237 0.272 0.717
80 amenity = hospital 654 300 502 0.459 0.768 501 187 351 0.373 0.701
81 amenity = pharmacy 2529 1341 2188 0.530 0.865 1319 362 1057 0.274 0.801
82 amenity = clinic 737 363 603 0.493 0.818 446 159 317 0.357 0.711
83 amenity = doctors 923 118 831 0.128 0.900 252 60 162 0.238 0.643
84 amenity = dentist 376 112 263 0.298 0.699 294 38 179 0.129 0.609
85 building = hospital 407 187 242 0.459 0.595 299 95 137 0.318 0.458
86 building = clinic 32 16 23 0.500 0.719 30 14 21 0.467 0.700
87 emergency = * 1163 167 1159 0.144 0.997 291 127 286 0.436 0.983
88 healthcare = * 2751 1066 2694 0.387 0.979 1434 472 1410 0.329 0.983
89 # government 5026 2025 3949 0.403 0.786 3408 900 2616 0.264 0.768
90 amenity = post_office 1136 551 599 0.485 0.527 409 118 135 0.289 0.330
91 amenity = police 708 323 432 0.456 0.610 515 160 251 0.311 0.487
92 amenity = library 500 254 266 0.508 0.532 337 118 113 0.350 0.335
93 office = government 1878 609 1858 0.324 0.989 1565 380 1545 0.243 0.987
94 landuse = military 369 138 365 0.374 0.989 323 107 319 0.331 0.988
95 government = * 730 328 722 0.449 0.989 584 203 575 0.348 0.985
96 military = * 570 213 562 0.374 0.986 386 71 378 0.184 0.979
97 # office 5305 1673 5103 0.315 0.962 3898 552 3711 0.142 0.952
98 office = * 5305 1673 5103 0.315 0.962 3898 552 3711 0.142 0.952
99 # tourism 15543 8085 14284 0.520 0.919 11069 4404 9955 0.398 0.899
100 tourism = * 9912 5674 9256 0.572 0.934 7129 3253 6532 0.456 0.916
101 historic = * 6131 2799 5526 0.457 0.901 4499 1543 3970 0.343 0.882
102 memorial = * 2366 673 1978 0.284 0.836 1896 415 1564 0.219 0.825
103 ruins = * 263 113 263 0.430 1.000 208 76 207 0.365 0.995
104 information = * 1010 779 964 0.771 0.954 311 118 267 0.379 0.859
105 attraction = * 173 83 164 0.480 0.948 151 63 139 0.417 0.921
106 resort = * 144 79 141 0.549 0.979 136 76 133 0.559 0.978
107 artwork_type = * 845 293 658 0.347 0.779 711 251 567 0.353 0.797
108 # amenity 48281 25475 30742 0.528 0.637 21664 4931 7813 0.228 0.361
109 amenity = cafe 2480 1094 1362 0.441 0.549 1710 509 724 0.298 0.423
110 amenity = atm 1473 1414 1442 0.960 0.979 112 64 82 0.571 0.732
111 amenity = bank 2074 1847 1934 0.891 0.932 324 112 210 0.346 0.648
112 amenity = fast_food 765 371 427 0.485 0.558 429 102 150 0.238 0.350
113 amenity = fuel 1128 641 760 0.568 0.674 624 249 310 0.399 0.497
114 amenity = community_centre 747 445 487 0.596 0.652 356 94 135 0.264 0.379
115 amenity = restaurant 608 299 345 0.492 0.567 520 229 273 0.440 0.525
116 amenity = bar 472 161 223 0.341 0.472 423 127 184 0.300 0.435
117 shop = convenience 7359 4941 5722 0.671 0.778 2486 849 1164 0.342 0.468
118 shop = clothes 1125 326 511 0.290 0.454 678 117 217 0.173 0.320
119 shop = car_repair 1144 316 437 0.276 0.382 892 93 203 0.104 0.228
120 shop = hairdresser 1079 413 561 0.383 0.520 718 152 256 0.212 0.357
121 shop = chemist 1479 1414 1421 0.956 0.961 87 43 41 0.494 0.471
122 shop = supermarket 1221 961 1042 0.787 0.853 377 179 229 0.475 0.607
123 shop = car_parts 913 335 456 0.367 0.499 487 45 132 0.092 0.271
124 shop = furniture 753 299 414 0.397 0.550 403 60 119 0.149 0.295
125 shop = hardware 725 278 403 0.383 0.556 520 121 215 0.233 0.413
126 shop = kiosk 399 259 267 0.649 0.669 209 84 93 0.402 0.445
127 shop = doityourself 728 238 345 0.327 0.474 494 86 145 0.174 0.294
128 shop = pet 480 135 193 0.281 0.402 215 35 64 0.163 0.298
129 shop = florist 529 219 269 0.414 0.509 266 53 89 0.199 0.335
130 shop = beauty 481 71 159 0.148 0.331 434 64 136 0.147 0.313
131 shop = mobile_phone 502 264 374 0.526 0.745 111 19 40 0.171 0.360
132 shop = shoes 256 110 133 0.430 0.520 151 30 53 0.199 0.351
133 shop = newsagent 536 498 499 0.929 0.931 65 24 29 0.369 0.446
134 shop = electronics 451 175 248 0.388 0.550 306 60 120 0.196 0.392
135 shop = alcohol 446 126 193 0.283 0.433 197 45 69 0.228 0.350
136 shop = jewelry 343 175 204 0.510 0.595 81 25 35 0.309 0.432
137 shop = mall 373 184 215 0.493 0.576 307 135 156 0.440 0.508
138 shop = butcher 392 157 208 0.401 0.531 219 58 76 0.265 0.347
139 shop = cosmetics 281 104 155 0.370 0.552 151 45 69 0.298 0.457
140 craft = shoemaker 225 161 174 0.716 0.773 64 12 24 0.188 0.375
141 amenity = * 6462 2967 3901 0.459 0.604 4344 1430 2096 0.329 0.483
142 shop = * 7141 2831 3634 0.396 0.509 4034 813 1306 0.202 0.324
143 leisure = * 3239 1551 2033 0.479 0.628 2376 920 1277 0.387 0.537
144 sport = * 779 329 372 0.422 0.478 588 180 215 0.306 0.366
145 clothes = * 229 95 123 0.415 0.537 131 32 46 0.244 0.351
146 # building 30425 12843 17991 0.422 0.591 17940 4518 8485 0.252 0.473
147 building = industrial 1626 455 800 0.280 0.492 1238 170 476 0.137 0.384
148 building = service 1418 776 1105 0.547 0.779 1119 554 860 0.495 0.769
149 building = retail 1970 1254 1443 0.637 0.732 1149 511 652 0.445 0.567
150 building = commercial 596 197 289 0.331 0.485 545 158 246 0.290 0.451
151 building = warehouse 249 60 83 0.241 0.333 175 17 36 0.097 0.206
152 building = public 372 226 268 0.608 0.720 307 162 204 0.528 0.664
153 building = dormitory 614 198 202 0.322 0.329 454 77 103 0.170 0.227
154 building = warehouse 249 60 83 0.241 0.333 175 17 36 0.097 0.206
155 building = * 23580 9677 13801 0.410 0.585 13837 3421 6591 0.247 0.476
156 # water 23613 20728 23556 0.878 0.998 5409 4077 5297 0.754 0.979
157 waterway = drain 434 273 427 0.629 0.984 122 81 118 0.664 0.967
158 waterway = ditch 670 375 640 0.560 0.955 133 77 126 0.579 0.947
159 waterway = stream 6241 5365 6238 0.860 1.000 1104 904 1092 0.819 0.989
160 waterway = river 11929 11448 11926 0.960 1.000 1744 1525 1679 0.874 0.963
161 waterway = canal 577 463 577 0.802 1.000 120 86 117 0.717 0.975
162 type = waterway 2062 1864 2062 0.904 1.000 1821 1610 1813 0.884 0.996
163 natural = water 3052 2383 3045 0.781 0.998 2478 1853 2463 0.748 0.994
164 natural = spring 589 335 586 0.569 0.995 526 279 523 0.530 0.994
165 tunnel = * 5869 5252 5843 0.895 0.996 1656 1430 1641 0.864 0.991
166 waterway = * 37 17 37 0.459 1.000 29 12 29 0.414 1.000
167 water = * 2943 2324 2937 0.790 0.998 2387 1807 2373 0.757 0.994
168 # natural 2533 1975 2451 0.780 0.968 2183 1672 2110 0.766 0.967
169 place = island 12 12 12 1.000 1.000 12 12 12 1.000 1.000
170 place = islet 87 76 87 0.874 1.000 77 67 76 0.870 0.987
171 landuse = forest 195 171 184 0.877 0.944 176 149 165 0.847 0.938
172 boundary = * 759 752 750 0.991 0.988 730 724 720 0.992 0.986
173 natural = * 1485 985 1424 0.663 0.959 1214 757 1165 0.624 0.960
174 ele = * 310 219 309 0.706 0.997 284 195 283 0.687 0.996
175 # other 1475 539 671 0.365 0.455 1284 417 533 0.325 0.415
176 # TOTAL 334679 267634 302116 0.800 0.903 115214 64083 87417 0.556 0.759

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 0 0 119738 0 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 2 0 118435 0 0 0 0 0 1 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 0 0 24941 0 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 6798 361 1 108438 61 0 0 0 1 128 0.059 0.003 0.000 0.937 0.001 0.000 0.000 0.000 0.000 0.001
4 addr:place 2226 15 0 34841 1 0 0 0 4 54 0.060 0.000 0.000 0.938 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 123 0 8 862828 11 0 0 0 50 326 0.000 0.000 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000
6 addr2:street 0 0 0 629 0 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 96 38 0 599 16 0 0 0 1 300 0.091 0.036 0.000 0.570 0.015 0.000 0.000 0.000 0.001 0.286
8 to 94 42 0 570 9 0 0 3 2 206 0.102 0.045 0.000 0.616 0.010 0.000 0.000 0.003 0.002 0.222
9 via 5 2 0 141 1 0 0 0 0 14 0.031 0.012 0.000 0.865 0.006 0.000 0.000 0.000 0.000 0.086
10 destination 475 3378 0 219 0 6 0 0 4 578 0.102 0.725 0.000 0.047 0.000 0.001 0.000 0.000 0.001 0.124
11 destination:backward 34 470 0 4 0 0 0 0 0 71 0.059 0.812 0.000 0.007 0.000 0.000 0.000 0.000 0.000 0.123
12 destination:forward 49 480 0 14 0 0 0 0 0 60 0.081 0.796 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.100
13 water_tank:city 0 0 0 1 0 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 119738 119738 119738 119738 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 118438 118437 118437 118437 1.000 1.000 1.000 127 126 125 125 0.992 0.984 0.984
2 addr:subdistrict 24941 24941 24941 24941 1.000 1.000 1.000 747 747 750 747 1.000 1.004 1.000
3 addr:city 115788 115660 115598 115658 0.999 0.998 0.999 2197 2188 2172 2169 0.996 0.989 0.987
4 addr:place 37141 37087 37082 37083 0.999 0.998 0.998 1242 1201 1209 1202 0.967 0.973 0.968
5 addr:street 863346 863020 862959 862962 1.000 1.000 1.000 9635 9473 9295 9449 0.983 0.965 0.981
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 1050 750 733 749 0.714 0.698 0.713 429 308 300 303 0.718 0.699 0.706
8 to 926 720 706 718 0.778 0.762 0.775 453 329 313 321 0.726 0.691 0.709
9 via 163 149 148 149 0.914 0.908 0.914 73 63 62 63 0.863 0.849 0.863
10 destination 4660 4082 4078 4078 0.876 0.875 0.875 669 556 535 537 0.831 0.800 0.803
11 destination:backward 579 508 508 508 0.877 0.877 0.877 148 125 124 124 0.845 0.838 0.838
12 destination:forward 603 543 543 543 0.900 0.900 0.900 131 114 114 114 0.870 0.870 0.870
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 159 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 10 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 147 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 2 3 0 45231 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 31 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 1 0 272 0 0 0 0 0 0.000 0.004 0.000 0.996 0.000 0.000 0.000 0.000 0.000
9 place = village 2 2 0 4981 0 0 0 0 0 0.000 0.000 0.000 0.999 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 38564 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 1211 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 1 1 0 22671 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1 1 0 22512 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
16 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 # locality 1 0 1 11822 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 1 0 1 11766 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 3008 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 3 0 0 135 0 0 0 0 5 0.021 0.000 0.000 0.944 0.000 0.000 0.000 0.000 0.035
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 24 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 3 0 0 89 0 0 0 0 0 0.033 0.000 0.000 0.967 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 21 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 3 0 0 0 0 5 0.000 0.000 0.000 0.375 0.000 0.000 0.000 0.000 0.625
34 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 # public_transport 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
49 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
50 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
53 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 0 0 0 3 0 0 0 0 6 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
57 barrier = * 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
58 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
60 man_made = * 0 0 0 1 0 0 0 0 4 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.000 0.800
61 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # government 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
90 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 landuse = military 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
95 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # tourism 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
100 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
101 historic = * 0 0 0 6 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 # amenity 0 0 0 6 0 0 0 0 1 0.000 0.000 0.000 0.857 0.000 0.000 0.000 0.000 0.143
109 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = * 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
142 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 leisure = * 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
144 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # building 0 0 0 7 0 0 0 0 7 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
147 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 0 0 0 7 0 0 0 0 3 0.000 0.000 0.000 0.700 0.000 0.000 0.000 0.000 0.300
156 # water 0 0 0 1 26 0 0 0 2 0.000 0.000 0.000 0.034 0.897 0.000 0.000 0.000 0.069
157 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 10 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 # natural 4 0 0 533 0 0 0 0 5 0.007 0.000 0.000 0.983 0.000 0.000 0.000 0.000 0.009
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 1 0 0 16 0 0 0 0 0 0.059 0.000 0.000 0.941 0.000 0.000 0.000 0.000 0.000
172 boundary = * 1 0 0 459 0 0 0 0 0 0.002 0.000 0.000 0.998 0.000 0.000 0.000 0.000 0.000
173 natural = * 2 0 0 40 0 0 0 0 5 0.043 0.000 0.000 0.851 0.000 0.000 0.000 0.000 0.106
174 ele = * 0 0 0 17 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
175 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 # TOTAL 9 3 1 56946 26 0 1 0 21 0.000 0.000 0.000 0.999 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 159 159 159 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 147 147 147 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 45236 45236 45236 1.000 1.000 12 10 10 0.833 0.833
7 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
8 place = town 273 273 273 1.000 1.000 6 5 5 0.833 0.833
9 place = village 4985 4985 4985 1.000 1.000 8 7 7 0.875 0.875
10 place = hamlet 38564 38564 38564 1.000 1.000 5 5 5 1.000 1.000
11 place = isolated_dwelling 1211 1211 1211 1.000 1.000 4 4 4 1.000 1.000
12 boundary = administrative 22673 22673 22673 1.000 1.000 11 10 10 0.909 0.909
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 22514 22514 22514 1.000 1.000 10 9 9 0.900 0.900
15 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
16 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
17 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
18 # locality 11824 11824 11823 1.000 1.000 6 5 5 0.833 0.833
19 place = locality 11768 11768 11767 1.000 1.000 6 5 5 0.833 0.833
20 abandoned:place = * 3008 3008 3008 1.000 1.000 4 4 4 1.000 1.000
21 # suburb 143 138 138 0.965 0.965 14 11 11 0.786 0.786
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 3 3 3 1.000 1.000 1 1 1 1.000 1.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
28 landuse = residential 24 24 24 1.000 1.000 8 8 8 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 92 92 92 1.000 1.000 8 8 8 1.000 1.000
31 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 8 3 3 0.375 0.375 4 1 1 0.250 0.250
34 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 # public_transport 7 7 7 1.000 1.000 2 2 2 1.000 1.000
49 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
50 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
53 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 9 3 3 0.333 0.333 6 3 3 0.500 0.500
57 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
58 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
59 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
60 man_made = * 5 1 1 0.200 0.200 2 1 1 0.500 0.500
61 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
80 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
82 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # government 2 1 1 0.500 0.500 2 1 1 0.500 0.500
90 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
91 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 landuse = military 1 1 1 1.000 1.000 1 1 1 1.000 1.000
95 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # tourism 7 7 7 1.000 1.000 2 2 2 1.000 1.000
100 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
101 historic = * 6 6 6 1.000 1.000 1 1 1 1.000 1.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 # amenity 7 6 6 0.857 0.857 7 6 6 0.857 0.857
109 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
118 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
138 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
142 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 leisure = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
144 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # building 14 7 7 0.500 0.500 8 4 4 0.500 0.500
147 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
148 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
149 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 10 7 7 0.700 0.700 7 4 4 0.571 0.571
156 # water 29 1 27 0.034 0.931 5 1 3 0.200 0.600
157 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
161 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 2 0 0 0.000 0.000 2 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 10 0 10 0.000 1.000 1 0 1 0.000 1.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
168 # natural 542 537 537 0.991 0.991 10 8 8 0.800 0.800
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
171 landuse = forest 17 17 17 1.000 1.000 2 2 2 1.000 1.000
172 boundary = * 460 460 460 1.000 1.000 5 5 5 1.000 1.000
173 natural = * 47 42 42 0.894 0.894 4 2 2 0.500 0.500
174 ele = * 17 17 17 1.000 1.000 3 3 3 1.000 1.000
175 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 # TOTAL 57007 56960 56984 0.999 1.000 35 18 19 0.514 0.543

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 37 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 24 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 2 0 0 961 0 0 0 0 0 0.002 0.000 0.000 0.998 0.000 0.000 0.000 0.000 0.000
19 place = locality 2 0 0 915 0 0 0 0 0 0.002 0.000 0.000 0.998 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 2 0 0 951 0 0 0 0 0 0.002 0.000 0.000 0.998 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 27 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 26 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 # natural 0 0 0 50 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 boundary = * 0 0 0 50 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
173 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # other 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
176 # TOTAL 2 0 0 974 0 0 0 0 0 0.002 0.000 0.000 0.998 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 37 37 37 1.000 1.000 3 3 3 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 24 24 24 1.000 1.000 2 2 2 1.000 1.000
11 place = isolated_dwelling 7 7 7 1.000 1.000 2 2 2 1.000 1.000
12 boundary = administrative 7 7 7 1.000 1.000 2 2 2 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 963 963 963 1.000 1.000 14 14 14 1.000 1.000
19 place = locality 917 917 917 1.000 1.000 14 14 14 1.000 1.000
20 abandoned:place = * 953 953 953 1.000 1.000 14 14 14 1.000 1.000
21 # suburb 27 27 27 1.000 1.000 4 4 4 1.000 1.000
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 26 26 26 1.000 1.000 4 4 4 1.000 1.000
31 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 # natural 50 50 50 1.000 1.000 3 3 3 1.000 1.000
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 boundary = * 50 50 50 1.000 1.000 3 3 3 1.000 1.000
173 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # other 1 1 1 1.000 1.000 1 1 1 1.000 1.000
176 # TOTAL 976 976 976 1.000 1.000 15 15 15 1.000 1.000

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 294 2 0 2084 473 0 0 0 0 0.103 0.001 0.000 0.730 0.166 0.000 0.000 0.000 0.000
16 place = allotments 235 2 0 1536 51 0 0 0 0 0.129 0.001 0.000 0.842 0.028 0.000 0.000 0.000 0.000
17 landuse = allotments 294 2 0 1950 441 0 0 0 0 0.109 0.001 0.000 0.726 0.164 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 16 3 0 0 0 173 0.000 0.000 0.000 0.083 0.016 0.000 0.000 0.000 0.901
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 3 0 0 0 0 34 0.000 0.000 0.000 0.081 0.000 0.000 0.000 0.000 0.919
28 landuse = residential 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 12 3 0 0 0 0 0.000 0.000 0.000 0.800 0.200 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 1 0 0 0 0 10 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.000 0.909
33 landuse = * 0 0 0 1 0 0 0 0 132 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
34 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 # public_transport 0 0 0 0 1 0 0 0 8 0.000 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.889
49 highway = bus_stop 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 type = route 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 route = * 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
54 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 8 0 0 22 1 0 0 0 237 0.030 0.000 0.000 0.082 0.004 0.000 0.000 0.000 0.884
57 barrier = * 8 0 0 21 1 0 0 0 56 0.093 0.000 0.000 0.244 0.012 0.000 0.000 0.000 0.651
58 power = * 0 0 0 2 0 0 0 0 178 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
59 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
60 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
61 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
63 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 # education 1 0 0 11 2 0 1 3 129 0.007 0.000 0.000 0.075 0.014 0.000 0.007 0.020 0.878
70 landuse = education 0 0 0 4 0 0 1 2 23 0.000 0.000 0.000 0.133 0.000 0.000 0.033 0.067 0.767
71 amenity = university 0 0 0 4 0 0 1 2 14 0.000 0.000 0.000 0.190 0.000 0.000 0.048 0.095 0.667
72 amenity = college 0 0 0 2 1 0 0 1 36 0.000 0.000 0.000 0.050 0.025 0.000 0.000 0.025 0.900
73 amenity = school 1 0 0 4 1 0 0 0 58 0.016 0.000 0.000 0.062 0.016 0.000 0.000 0.000 0.906
74 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
75 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
76 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = school 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
80 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
81 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 healthcare = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
89 # government 0 0 0 4 1 2 1 0 90 0.000 0.000 0.000 0.041 0.010 0.020 0.010 0.000 0.918
90 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
91 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
92 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 office = government 0 0 0 3 1 1 1 0 33 0.000 0.000 0.000 0.077 0.026 0.026 0.026 0.000 0.846
94 landuse = military 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 government = * 0 0 0 3 1 1 0 0 26 0.000 0.000 0.000 0.097 0.032 0.032 0.000 0.000 0.839
96 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 # office 0 0 0 1 0 0 0 0 22 0.000 0.000 0.000 0.043 0.000 0.000 0.000 0.000 0.957
98 office = * 0 0 0 1 0 0 0 0 22 0.000 0.000 0.000 0.043 0.000 0.000 0.000 0.000 0.957
99 # tourism 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 # amenity 1 2 0 7 3 1 2 0 69 0.012 0.024 0.000 0.082 0.035 0.012 0.024 0.000 0.812
109 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
115 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 shop = supermarket 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
123 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = * 0 1 0 6 2 1 1 0 33 0.000 0.023 0.000 0.136 0.045 0.023 0.023 0.000 0.750
142 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 leisure = * 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
144 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
145 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # building 1 0 0 2 1 1 2 0 94 0.010 0.000 0.000 0.020 0.010 0.010 0.020 0.000 0.931
147 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
148 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 building = commercial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 1 0 0 1 1 1 2 0 72 0.013 0.000 0.000 0.013 0.013 0.013 0.026 0.000 0.923
156 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 # natural 0 0 0 0 1 0 0 0 2 0.000 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.667
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 natural = * 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
174 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # other 0 0 0 1 2 0 0 0 1 0.000 0.000 0.000 0.250 0.500 0.000 0.000 0.000 0.250
176 # TOTAL 296 4 0 2120 482 3 4 3 738 0.081 0.001 0.000 0.581 0.132 0.001 0.001 0.001 0.202

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2853 2380 2853 0.834 1.000 1947 1770 1946 0.909 0.999
16 place = allotments 1824 1773 1824 0.972 1.000 1321 1267 1320 0.959 0.999
17 landuse = allotments 2687 2246 2687 0.836 1.000 1902 1726 1901 0.907 0.999
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 192 16 19 0.083 0.099 187 15 16 0.080 0.086
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
24 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 37 3 3 0.081 0.081 37 3 3 0.081 0.081
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 15 12 15 0.800 1.000 12 11 12 0.917 1.000
32 industrial = * 11 1 1 0.091 0.091 11 1 1 0.091 0.091
33 landuse = * 133 1 1 0.008 0.008 131 1 1 0.008 0.008
34 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
38 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 # public_transport 9 0 1 0.000 0.111 6 0 1 0.000 0.167
49 highway = bus_stop 8 0 0 0.000 0.000 5 0 0 0.000 0.000
50 type = route 1 0 1 0.000 1.000 1 0 1 0.000 1.000
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 7 0 0 0.000 0.000 4 0 0 0.000 0.000
53 route = * 1 0 1 0.000 1.000 1 0 1 0.000 1.000
54 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 268 30 31 0.112 0.116 231 29 30 0.126 0.130
57 barrier = * 86 29 30 0.337 0.349 81 28 29 0.346 0.358
58 power = * 180 2 2 0.011 0.011 148 2 2 0.014 0.014
59 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
60 man_made = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
61 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
63 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
69 # education 147 13 17 0.088 0.116 131 13 17 0.099 0.130
70 landuse = education 30 5 6 0.167 0.200 29 5 6 0.172 0.207
71 amenity = university 21 5 6 0.238 0.286 21 5 6 0.238 0.286
72 amenity = college 40 2 4 0.050 0.100 35 2 4 0.057 0.114
73 amenity = school 64 5 6 0.078 0.094 53 5 6 0.094 0.113
74 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
75 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
76 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
77 building = school 6 0 0 0.000 0.000 6 0 0 0.000 0.000
78 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
80 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
81 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
83 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
84 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
85 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
88 healthcare = * 33 1 1 0.030 0.030 32 1 1 0.031 0.031
89 # government 98 7 7 0.071 0.071 97 7 6 0.072 0.062
90 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
91 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
92 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
93 office = government 39 5 5 0.128 0.128 38 5 4 0.132 0.105
94 landuse = military 4 0 0 0.000 0.000 4 0 0 0.000 0.000
95 government = * 31 4 5 0.129 0.161 30 4 4 0.133 0.133
96 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
97 # office 23 1 1 0.043 0.043 21 1 1 0.048 0.048
98 office = * 23 1 1 0.043 0.043 21 1 1 0.048 0.048
99 # tourism 3 0 0 0.000 0.000 3 0 0 0.000 0.000
100 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
101 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
107 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 # amenity 85 13 14 0.153 0.165 81 13 14 0.160 0.173
109 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
110 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
112 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
113 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
114 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
115 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
116 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
120 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 shop = supermarket 1 0 1 0.000 1.000 1 0 1 0.000 1.000
123 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
124 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
128 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
140 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = * 44 9 10 0.205 0.227 43 9 10 0.209 0.233
142 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
143 leisure = * 15 3 2 0.200 0.133 15 3 2 0.200 0.133
144 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
145 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # building 101 6 5 0.059 0.050 98 6 5 0.061 0.051
147 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
148 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
150 building = commercial 4 0 0 0.000 0.000 4 0 0 0.000 0.000
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 8 0 0 0.000 0.000 8 0 0 0.000 0.000
153 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 78 5 4 0.064 0.051 76 5 4 0.066 0.053
156 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 # natural 3 0 1 0.000 0.333 3 0 1 0.000 0.333
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
173 natural = * 1 0 1 0.000 1.000 1 0 1 0.000 1.000
174 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
175 # other 4 1 3 0.250 0.750 4 1 3 0.250 0.750
176 # TOTAL 3650 2427 2908 0.665 0.797 2667 1811 1993 0.679 0.747

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 7 0 1 0 0 32 0.000 0.000 0.000 0.175 0.000 0.025 0.000 0.000 0.800
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 4 0 0 0 0 6 0.000 0.000 0.000 0.400 0.000 0.000 0.000 0.000 0.600
10 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 4 0 1 0 0 16 0.000 0.000 0.000 0.190 0.000 0.048 0.000 0.000 0.762
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 4 0 0 0 0 16 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.000 0.800
15 # allotments 0 2 0 2375 474 0 0 0 0 0.000 0.001 0.000 0.833 0.166 0.000 0.000 0.000 0.000
16 place = allotments 0 2 0 1771 51 0 0 0 0 0.000 0.001 0.000 0.971 0.028 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2 0 2241 442 0 0 0 0 0.000 0.001 0.000 0.835 0.165 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 2 0 20 3 1 2 0 186 0.000 0.009 0.000 0.093 0.014 0.005 0.009 0.000 0.869
22 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
23 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = industrial 0 1 0 4 0 0 2 0 128 0.000 0.007 0.000 0.030 0.000 0.000 0.015 0.000 0.948
28 landuse = residential 0 0 0 2 0 0 0 0 2 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
29 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
31 residential = * 0 0 0 12 3 0 0 0 2 0.000 0.000 0.000 0.706 0.176 0.000 0.000 0.000 0.118
32 industrial = * 0 0 0 2 0 0 1 0 11 0.000 0.000 0.000 0.143 0.000 0.000 0.071 0.000 0.786
33 landuse = * 0 0 0 4 0 0 0 0 35 0.000 0.000 0.000 0.103 0.000 0.000 0.000 0.000 0.897
34 # highway 0 1 0 427 5 13 69 0 21165 0.000 0.000 0.000 0.020 0.000 0.001 0.003 0.000 0.976
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 98 0 0 0 0 104 0.000 0.000 0.000 0.485 0.000 0.000 0.000 0.000 0.515
37 highway = primary 0 0 0 106 1 0 6 0 1964 0.000 0.000 0.000 0.051 0.000 0.000 0.003 0.000 0.946
38 highway = secondary 0 0 0 77 0 0 24 0 1259 0.000 0.000 0.000 0.057 0.000 0.000 0.018 0.000 0.926
39 highway = tertiary 0 1 0 132 4 13 34 0 16680 0.000 0.000 0.000 0.008 0.000 0.001 0.002 0.000 0.989
40 highway = unclassified 0 0 0 6 0 0 5 0 497 0.000 0.000 0.000 0.012 0.000 0.000 0.010 0.000 0.978
41 highway = residential 0 0 0 1 0 0 0 0 390 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
42 highway = service 0 0 0 2 0 0 0 0 43 0.000 0.000 0.000 0.044 0.000 0.000 0.000 0.000 0.956
43 highway = track 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 2 0 0 0 0 139 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
47 bridge = * 0 0 0 33 0 0 3 0 1558 0.000 0.000 0.000 0.021 0.000 0.000 0.002 0.000 0.977
48 # public_transport 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 highway = bus_stop 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 type = route 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 route = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 0 5 0 36 1 0 2 0 586 0.000 0.008 0.000 0.057 0.002 0.000 0.003 0.000 0.930
57 barrier = * 0 4 0 35 1 0 1 0 334 0.000 0.011 0.000 0.093 0.003 0.000 0.003 0.000 0.891
58 power = * 0 0 0 2 0 0 0 0 106 0.000 0.000 0.000 0.019 0.000 0.000 0.000 0.000 0.981
59 substation = * 0 0 0 2 0 0 0 0 64 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
60 man_made = * 0 1 0 1 0 0 1 0 31 0.000 0.029 0.000 0.029 0.000 0.000 0.029 0.000 0.912
61 embankment = * 0 0 0 0 0 0 0 0 166 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
62 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
63 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
69 # education 0 7 1 18 4 1 3 0 697 0.000 0.010 0.001 0.025 0.005 0.001 0.004 0.000 0.953
70 landuse = education 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 amenity = college 0 1 0 2 1 0 0 0 61 0.000 0.015 0.000 0.031 0.015 0.000 0.000 0.000 0.938
73 amenity = school 0 6 1 11 2 0 1 0 390 0.000 0.015 0.002 0.027 0.005 0.000 0.002 0.000 0.949
74 amenity = kindergarten 0 0 0 5 1 0 2 0 202 0.000 0.000 0.000 0.024 0.005 0.000 0.010 0.000 0.962
75 building = university 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 building = college 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = school 0 0 0 0 0 1 0 0 23 0.000 0.000 0.000 0.000 0.000 0.042 0.000 0.000 0.958
78 building = kindergarten 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # healthcare 0 2 0 3 2 0 0 0 240 0.000 0.008 0.000 0.012 0.008 0.000 0.000 0.000 0.972
80 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
81 amenity = pharmacy 0 0 0 0 0 0 0 0 109 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 amenity = clinic 0 1 0 1 1 0 0 0 41 0.000 0.023 0.000 0.023 0.023 0.000 0.000 0.000 0.932
83 amenity = doctors 0 1 0 0 0 0 0 0 15 0.000 0.062 0.000 0.000 0.000 0.000 0.000 0.000 0.938
84 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = clinic 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
88 healthcare = * 0 2 0 3 1 0 0 0 73 0.000 0.025 0.000 0.038 0.013 0.000 0.000 0.000 0.924
89 # government 0 0 0 48 0 0 2 1 162 0.000 0.000 0.000 0.225 0.000 0.000 0.009 0.005 0.761
90 amenity = post_office 0 0 0 39 0 0 0 0 55 0.000 0.000 0.000 0.415 0.000 0.000 0.000 0.000 0.585
91 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
92 amenity = library 0 0 0 3 0 0 0 0 7 0.000 0.000 0.000 0.300 0.000 0.000 0.000 0.000 0.700
93 office = government 0 0 0 5 0 0 0 1 72 0.000 0.000 0.000 0.064 0.000 0.000 0.000 0.013 0.923
94 landuse = military 0 0 0 0 0 0 2 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
95 government = * 0 0 0 4 0 0 0 1 45 0.000 0.000 0.000 0.080 0.000 0.000 0.000 0.020 0.900
96 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
97 # office 0 1 1 2 0 1 0 0 107 0.000 0.009 0.009 0.018 0.000 0.009 0.000 0.000 0.955
98 office = * 0 1 1 2 0 1 0 0 107 0.000 0.009 0.009 0.018 0.000 0.009 0.000 0.000 0.955
99 # tourism 0 0 0 2 2 0 0 0 38 0.000 0.000 0.000 0.048 0.048 0.000 0.000 0.000 0.905
100 tourism = * 0 0 0 2 2 0 0 0 28 0.000 0.000 0.000 0.062 0.062 0.000 0.000 0.000 0.875
101 historic = * 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
102 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 artwork_type = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 # amenity 13 11 0 22 1 0 3 3 515 0.023 0.019 0.000 0.039 0.002 0.000 0.005 0.005 0.907
109 amenity = cafe 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 amenity = bank 0 0 0 11 0 0 0 0 39 0.000 0.000 0.000 0.220 0.000 0.000 0.000 0.000 0.780
112 amenity = fast_food 0 2 0 0 0 0 0 0 1 0.000 0.667 0.000 0.000 0.000 0.000 0.000 0.000 0.333
113 amenity = fuel 13 0 0 0 0 0 0 0 129 0.092 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.908
114 amenity = community_centre 0 0 0 2 0 0 0 0 17 0.000 0.000 0.000 0.105 0.000 0.000 0.000 0.000 0.895
115 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = bar 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 shop = convenience 3 0 0 0 0 0 0 0 80 0.036 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.964
118 shop = clothes 0 0 0 0 0 0 0 1 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167 0.833
119 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
121 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
122 shop = supermarket 0 0 0 0 1 0 0 0 3 0.000 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.750
123 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
127 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = * 0 3 0 4 0 0 0 0 108 0.000 0.026 0.000 0.035 0.000 0.000 0.000 0.000 0.939
142 shop = * 5 3 0 0 0 0 0 2 43 0.094 0.057 0.000 0.000 0.000 0.000 0.000 0.038 0.811
143 leisure = * 0 0 0 2 0 0 3 0 55 0.000 0.000 0.000 0.033 0.000 0.000 0.050 0.000 0.917
144 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
145 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 # building 3 1 1 18 2 1 0 0 375 0.007 0.002 0.002 0.045 0.005 0.002 0.000 0.000 0.935
147 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
148 building = service 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 building = retail 2 0 0 0 0 0 0 0 34 0.056 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.944
150 building = commercial 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 building = dormitory 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 1 0 1 17 2 1 0 0 285 0.003 0.000 0.003 0.055 0.007 0.003 0.000 0.000 0.928
156 # water 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
165 tunnel = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 # natural 0 0 0 0 1 0 4 0 17 0.000 0.000 0.000 0.000 0.045 0.000 0.182 0.000 0.773
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 boundary = * 0 0 0 0 0 0 4 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.222 0.000 0.778
173 natural = * 0 0 0 0 1 0 0 0 4 0.000 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.800
174 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # other 0 0 0 1 2 0 1 0 31 0.000 0.000 0.000 0.029 0.057 0.000 0.029 0.000 0.886
176 # TOTAL 13 28 2 2917 490 17 80 4 23328 0.000 0.001 0.000 0.109 0.018 0.001 0.003 0.000 0.868

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 40 8 8 0.200 0.200 23 6 6 0.261 0.261
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 10 4 4 0.400 0.400 6 3 3 0.500 0.500
10 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
11 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
12 boundary = administrative 21 5 5 0.238 0.238 21 5 5 0.238 0.238
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 20 4 4 0.200 0.200 20 4 4 0.200 0.200
15 # allotments 2851 2377 2851 0.834 1.000 1947 1769 1946 0.909 0.999
16 place = allotments 1824 1773 1824 0.972 1.000 1323 1268 1322 0.958 0.999
17 landuse = allotments 2685 2243 2685 0.835 1.000 1902 1725 1901 0.907 0.999
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 214 25 26 0.117 0.121 205 24 23 0.117 0.112
22 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
23 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 9 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = industrial 135 7 5 0.052 0.037 132 7 5 0.053 0.038
28 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
29 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
30 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
31 residential = * 17 12 15 0.706 0.882 14 11 12 0.786 0.857
32 industrial = * 14 3 2 0.214 0.143 13 3 2 0.231 0.154
33 landuse = * 39 4 4 0.103 0.103 39 4 4 0.103 0.103
34 # highway 21680 510 446 0.024 0.021 4787 54 40 0.011 0.008
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 202 98 98 0.485 0.485 7 2 2 0.286 0.286
37 highway = primary 2077 112 107 0.054 0.052 76 3 3 0.039 0.039
38 highway = secondary 1360 101 77 0.074 0.057 149 13 8 0.087 0.054
39 highway = tertiary 16864 180 150 0.011 0.009 4395 32 25 0.007 0.006
40 highway = unclassified 508 11 6 0.022 0.012 283 4 2 0.014 0.007
41 highway = residential 391 1 1 0.003 0.003 280 1 1 0.004 0.004
42 highway = service 45 2 2 0.044 0.044 34 1 1 0.029 0.029
43 highway = track 89 0 0 0.000 0.000 73 0 0 0.000 0.000
44 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 141 2 2 0.014 0.014 64 2 2 0.031 0.031
47 bridge = * 1594 36 33 0.023 0.021 1037 14 11 0.014 0.011
48 # public_transport 24 0 0 0.000 0.000 20 0 0 0.000 0.000
49 highway = bus_stop 5 0 0 0.000 0.000 3 0 0 0.000 0.000
50 type = route 14 0 0 0.000 0.000 14 0 0 0.000 0.000
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 8 0 0 0.000 0.000 4 0 0 0.000 0.000
53 route = * 14 0 0 0.000 0.000 14 0 0 0.000 0.000
54 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 630 43 42 0.068 0.067 502 42 41 0.084 0.082
57 barrier = * 375 40 40 0.107 0.107 372 39 39 0.105 0.105
58 power = * 108 2 2 0.019 0.019 100 2 2 0.020 0.020
59 substation = * 66 2 2 0.030 0.030 66 2 2 0.030 0.030
60 man_made = * 34 3 2 0.088 0.059 33 3 2 0.091 0.061
61 embankment = * 166 0 0 0.000 0.000 50 0 0 0.000 0.000
62 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
63 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
69 # education 731 30 30 0.041 0.041 726 30 30 0.041 0.041
70 landuse = education 39 0 0 0.000 0.000 38 0 0 0.000 0.000
71 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
72 amenity = college 65 3 4 0.046 0.062 61 3 4 0.049 0.066
73 amenity = school 411 19 19 0.046 0.046 411 19 19 0.046 0.046
74 amenity = kindergarten 210 7 6 0.033 0.029 209 7 6 0.033 0.029
75 building = university 2 0 0 0.000 0.000 2 0 0 0.000 0.000
76 building = college 7 0 0 0.000 0.000 7 0 0 0.000 0.000
77 building = school 24 1 1 0.042 0.042 24 1 1 0.042 0.042
78 building = kindergarten 5 0 0 0.000 0.000 5 0 0 0.000 0.000
79 # healthcare 247 5 7 0.020 0.028 235 4 6 0.017 0.026
80 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
81 amenity = pharmacy 109 0 0 0.000 0.000 101 0 0 0.000 0.000
82 amenity = clinic 44 2 3 0.045 0.068 42 2 3 0.048 0.071
83 amenity = doctors 16 1 1 0.062 0.062 16 1 1 0.062 0.062
84 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
85 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
86 building = clinic 7 0 0 0.000 0.000 7 0 0 0.000 0.000
87 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
88 healthcare = * 79 5 6 0.063 0.076 77 4 5 0.052 0.065
89 # government 213 50 49 0.235 0.230 204 42 41 0.206 0.201
90 amenity = post_office 94 39 39 0.415 0.415 86 31 31 0.360 0.360
91 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
92 amenity = library 10 3 3 0.300 0.300 10 3 3 0.300 0.300
93 office = government 78 5 6 0.064 0.077 78 5 6 0.064 0.077
94 landuse = military 6 2 0 0.333 0.000 6 2 0 0.333 0.000
95 government = * 50 4 5 0.080 0.100 50 4 5 0.080 0.100
96 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
97 # office 112 5 4 0.045 0.036 108 5 4 0.046 0.037
98 office = * 112 5 4 0.045 0.036 108 5 4 0.046 0.037
99 # tourism 42 2 4 0.048 0.095 42 2 4 0.048 0.095
100 tourism = * 32 2 4 0.062 0.125 32 2 4 0.062 0.125
101 historic = * 7 0 1 0.000 0.143 7 0 1 0.000 0.143
102 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 6 0 0 0.000 0.000 6 0 0 0.000 0.000
107 artwork_type = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
108 # amenity 568 49 50 0.086 0.088 518 49 48 0.095 0.093
109 amenity = cafe 18 0 0 0.000 0.000 17 0 0 0.000 0.000
110 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
111 amenity = bank 50 11 11 0.220 0.220 50 11 11 0.220 0.220
112 amenity = fast_food 3 2 2 0.667 0.667 3 2 2 0.667 0.667
113 amenity = fuel 142 13 13 0.092 0.092 109 13 13 0.119 0.119
114 amenity = community_centre 19 2 2 0.105 0.105 19 2 2 0.105 0.105
115 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
116 amenity = bar 6 0 0 0.000 0.000 6 0 0 0.000 0.000
117 shop = convenience 83 3 3 0.036 0.036 76 3 3 0.039 0.039
118 shop = clothes 6 0 1 0.000 0.167 6 0 1 0.000 0.167
119 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
120 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
121 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
122 shop = supermarket 4 0 1 0.000 0.250 4 0 1 0.000 0.250
123 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
124 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
125 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
126 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
127 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
128 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
131 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
132 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
134 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
136 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
137 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
139 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
141 amenity = * 115 7 7 0.061 0.061 115 7 7 0.061 0.061
142 shop = * 53 8 10 0.151 0.189 46 8 9 0.174 0.196
143 leisure = * 60 5 2 0.083 0.033 60 5 2 0.083 0.033
144 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
145 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
146 # building 401 24 25 0.060 0.062 397 23 24 0.058 0.060
147 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
148 building = service 4 0 0 0.000 0.000 4 0 0 0.000 0.000
149 building = retail 36 2 2 0.056 0.056 35 2 2 0.057 0.057
150 building = commercial 12 0 0 0.000 0.000 12 0 0 0.000 0.000
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 14 0 0 0.000 0.000 14 0 0 0.000 0.000
153 building = dormitory 13 0 0 0.000 0.000 13 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 307 20 21 0.065 0.068 306 19 20 0.062 0.065
156 # water 8 1 1 0.125 0.125 8 1 1 0.125 0.125
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
163 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
165 tunnel = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 # natural 22 4 1 0.182 0.045 22 4 1 0.182 0.045
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 boundary = * 18 4 0 0.222 0.000 18 4 0 0.222 0.000
173 natural = * 5 0 1 0.000 0.200 5 0 1 0.000 0.200
174 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # other 35 2 3 0.057 0.086 35 2 3 0.057 0.086
176 # TOTAL 26879 3057 3469 0.114 0.129 8949 1979 2140 0.221 0.239

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 2 0 2817 0 0 0 0 34 0.000 0.001 0.000 0.987 0.000 0.000 0.000 0.000 0.012
16 place = allotments 0 2 0 1790 0 0 0 0 32 0.000 0.001 0.000 0.981 0.000 0.000 0.000 0.000 0.018
17 landuse = allotments 0 2 0 2683 0 0 0 0 2 0.000 0.001 0.000 0.999 0.000 0.000 0.000 0.000 0.001
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 15 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 15 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 0 0 0 24 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
57 barrier = * 0 0 0 24 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
58 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 # natural 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 natural = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
174 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # other 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
176 # TOTAL 0 2 0 2819 0 0 0 0 36 0.000 0.001 0.000 0.987 0.000 0.000 0.000 0.000 0.013

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2853 2819 2819 0.988 0.988 6 5 5 0.833 0.833
16 place = allotments 1824 1792 1792 0.982 0.982 5 4 4 0.800 0.800
17 landuse = allotments 2687 2685 2685 0.999 0.999 6 5 5 0.833 0.833
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
57 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
58 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
174 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # other 3 1 1 0.333 0.333 1 1 1 1.000 1.000
176 # TOTAL 2857 2821 2821 0.987 0.987 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 0 0 0 0 0 62 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 61 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = route 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 0 0 0 0 0 0 0 0 3876 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 barrier = * 0 0 0 0 0 0 0 0 383 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 power = * 0 0 0 0 0 0 0 0 3787 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 substation = * 0 0 0 0 0 0 0 0 1057 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
60 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
61 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 # education 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 office = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # building 0 0 0 0 0 0 0 0 808 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 building = service 0 0 0 0 0 0 0 0 758 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 # TOTAL 0 0 0 0 0 0 0 0 4036 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 62 0 0 0.000 0.000 4 0 0 0.000 0.000
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 61 0 0 0.000 0.000 4 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
49 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = route 1 0 0 0.000 0.000 1 0 0 0.000 0.000
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
54 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 3876 0 0 0.000 0.000 33 0 0 0.000 0.000
57 barrier = * 383 0 0 0.000 0.000 6 0 0 0.000 0.000
58 power = * 3787 0 0 0.000 0.000 29 0 0 0.000 0.000
59 substation = * 1057 0 0 0.000 0.000 24 0 0 0.000 0.000
60 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
61 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 # education 1 0 0 0.000 0.000 1 0 0 0.000 0.000
70 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
74 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
80 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
88 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
98 office = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # building 808 0 0 0.000 0.000 24 0 0 0.000 0.000
147 building = industrial 3 0 0 0.000 0.000 2 0 0 0.000 0.000
148 building = service 758 0 0 0.000 0.000 21 0 0 0.000 0.000
149 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 46 0 0 0.000 0.000 9 0 0 0.000 0.000
156 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
176 # TOTAL 4036 0 0 0.000 0.000 40 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 0 2 0 1 0 652 0.000 0.000 0.000 0.000 0.003 0.000 0.002 0.000 0.995
22 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
23 landuse = commercial 0 0 0 0 0 0 0 0 56 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = construction 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = farmland 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 77 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = industrial 0 0 0 0 2 0 1 0 299 0.000 0.000 0.000 0.000 0.007 0.000 0.003 0.000 0.990
28 landuse = residential 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 industrial = * 0 0 0 0 0 0 0 0 149 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 landuse = * 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 # highway 0 0 0 0 0 0 0 0 345 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
47 bridge = * 0 0 0 0 0 0 0 0 238 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 # public_transport 0 0 0 1265 20 0 3 0 9059 0.000 0.000 0.000 0.122 0.002 0.000 0.000 0.000 0.876
49 highway = bus_stop 0 0 0 637 9 0 0 0 4167 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
50 type = route 0 0 0 0 0 0 3 0 925 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
51 type = route_master 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 public_transport = * 0 0 0 1265 20 0 0 0 7107 0.000 0.000 0.000 0.151 0.002 0.000 0.000 0.000 0.847
53 route = * 0 0 0 0 0 0 3 0 928 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
54 railway = * 0 0 0 0 0 0 0 0 1024 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 route_master = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 # infrastructure 0 0 0 465 35 3 0 1 2670 0.000 0.000 0.000 0.147 0.011 0.001 0.000 0.000 0.841
57 barrier = * 0 0 0 0 4 0 0 0 724 0.000 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.995
58 power = * 0 0 0 382 32 0 0 1 1997 0.000 0.000 0.000 0.158 0.013 0.000 0.000 0.000 0.828
59 substation = * 0 0 0 464 26 3 0 1 1253 0.000 0.000 0.000 0.266 0.015 0.002 0.000 0.001 0.717
60 man_made = * 0 0 0 0 1 0 0 0 479 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
61 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
62 # religion 0 0 0 0 0 0 1 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.000 0.923
63 amenity = place_of_worship 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 1 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.000 0.923
69 # education 0 1 0 0 0 0 0 0 169 0.000 0.006 0.000 0.000 0.000 0.000 0.000 0.000 0.994
70 landuse = education 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 amenity = university 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 amenity = college 0 1 0 0 0 0 0 0 18 0.000 0.053 0.000 0.000 0.000 0.000 0.000 0.000 0.947
73 amenity = school 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # healthcare 0 0 0 1 1 2 0 0 2799 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
80 amenity = hospital 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = pharmacy 0 0 0 1 0 2 0 0 1626 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
82 amenity = clinic 0 0 0 0 1 0 0 0 72 0.000 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.986
83 amenity = doctors 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 amenity = dentist 0 0 0 0 0 0 0 0 49 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = hospital 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 emergency = * 0 0 0 0 0 0 0 0 937 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 healthcare = * 0 0 0 0 0 1 0 0 894 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
89 # government 0 151 0 45 0 0 2 0 588 0.000 0.192 0.000 0.057 0.000 0.000 0.003 0.000 0.748
90 amenity = post_office 0 151 0 43 0 0 0 0 421 0.000 0.246 0.000 0.070 0.000 0.000 0.000 0.000 0.685
91 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 amenity = library 0 0 0 1 0 0 1 0 45 0.000 0.000 0.000 0.021 0.000 0.000 0.021 0.000 0.957
93 office = government 0 0 0 1 0 0 1 0 66 0.000 0.000 0.000 0.015 0.000 0.000 0.015 0.000 0.971
94 landuse = military 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 government = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
96 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 # office 0 0 0 1 0 1 0 0 825 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
98 office = * 0 0 0 1 0 1 0 0 825 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
99 # tourism 0 0 0 0 0 0 0 0 714 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 tourism = * 0 0 0 0 0 0 0 0 689 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 historic = * 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 resort = * 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 # amenity 40 29 1 263 139 16 55 1 16507 0.002 0.002 0.000 0.015 0.008 0.001 0.003 0.000 0.968
109 amenity = cafe 0 0 0 1 0 0 0 0 369 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
110 amenity = atm 29 0 1 36 53 6 0 0 2345 0.012 0.000 0.000 0.015 0.021 0.002 0.000 0.000 0.949
111 amenity = bank 1 0 0 1 0 5 0 0 1104 0.001 0.000 0.000 0.001 0.000 0.005 0.000 0.000 0.994
112 amenity = fast_food 0 0 0 0 0 0 0 0 314 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = fuel 0 0 0 0 0 0 0 1 1005 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.999
114 amenity = community_centre 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = bar 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 shop = convenience 0 0 0 1 0 1 1 0 2836 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.999
118 shop = clothes 0 0 0 0 0 0 0 0 418 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 shop = car_repair 0 1 0 0 1 0 0 0 231 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
120 shop = hairdresser 0 0 0 0 0 0 0 0 130 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 shop = chemist 0 0 0 0 0 0 0 0 607 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 shop = supermarket 0 0 0 0 0 0 0 0 619 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 shop = car_parts 0 0 0 0 0 0 0 0 330 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 shop = furniture 0 0 0 0 0 0 0 0 77 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 shop = hardware 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 shop = kiosk 0 0 0 15 1 0 0 0 89 0.000 0.000 0.000 0.143 0.010 0.000 0.000 0.000 0.848
127 shop = doityourself 0 0 0 0 0 0 0 0 103 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 shop = pet 0 0 0 0 0 0 0 0 301 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 shop = florist 0 0 0 0 0 0 0 0 96 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 shop = beauty 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 267 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 shop = shoes 0 0 0 0 0 0 0 0 111 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 shop = newsagent 0 0 0 7 0 0 4 0 86 0.000 0.000 0.000 0.072 0.000 0.000 0.041 0.000 0.887
134 shop = electronics 0 0 0 0 0 0 0 0 122 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 shop = alcohol 0 0 0 0 0 0 0 0 114 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 shop = jewelry 0 0 0 0 0 0 0 0 288 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 shop = mall 0 0 0 0 0 0 0 0 72 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 shop = butcher 0 0 0 0 0 0 0 0 86 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = * 10 28 0 186 84 4 6 0 2068 0.004 0.012 0.000 0.078 0.035 0.002 0.003 0.000 0.867
142 shop = * 0 0 0 16 0 0 44 0 2230 0.000 0.000 0.000 0.007 0.000 0.000 0.019 0.000 0.974
143 leisure = * 0 0 0 0 0 0 0 0 217 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 sport = * 0 0 0 0 0 0 0 0 44 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 clothes = * 0 0 0 0 0 0 0 0 193 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 # building 1 53 0 346 30 1 3 2 3756 0.000 0.013 0.000 0.083 0.007 0.000 0.001 0.000 0.896
147 building = industrial 0 0 0 0 0 0 0 0 95 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 building = service 0 0 0 316 30 0 0 1 594 0.000 0.000 0.000 0.336 0.032 0.000 0.000 0.001 0.631
149 building = retail 0 0 0 4 0 1 2 0 698 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
150 building = commercial 0 1 0 0 0 0 0 0 36 0.000 0.027 0.000 0.000 0.000 0.000 0.000 0.000 0.973
151 building = warehouse 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 building = public 0 1 0 0 0 0 0 0 32 0.000 0.030 0.000 0.000 0.000 0.000 0.000 0.000 0.970
153 building = dormitory 0 0 0 0 0 0 0 0 125 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 building = warehouse 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 building = * 1 51 0 26 0 0 1 1 2165 0.000 0.023 0.000 0.012 0.000 0.000 0.000 0.000 0.964
156 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 # natural 0 0 0 0 0 0 0 0 196 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 boundary = * 0 0 0 0 0 0 0 0 170 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # other 0 0 0 0 0 0 0 0 152 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 # TOTAL 40 181 1 2041 195 22 62 2 34264 0.001 0.005 0.000 0.055 0.005 0.001 0.002 0.000 0.931

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
16 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
17 landuse = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 655 1 2 0.002 0.003 361 1 1 0.003 0.003
22 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
23 landuse = commercial 56 0 0 0.000 0.000 24 0 0 0.000 0.000
24 landuse = construction 27 0 0 0.000 0.000 23 0 0 0.000 0.000
25 landuse = farmland 11 0 0 0.000 0.000 9 0 0 0.000 0.000
26 landuse = farmyard 77 0 0 0.000 0.000 43 0 0 0.000 0.000
27 landuse = industrial 302 1 2 0.003 0.007 181 1 1 0.006 0.006
28 landuse = residential 3 0 0 0.000 0.000 3 0 0 0.000 0.000
29 landuse = retail 17 0 0 0.000 0.000 14 0 0 0.000 0.000
30 place = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
31 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
32 industrial = * 149 0 0 0.000 0.000 68 0 0 0.000 0.000
33 landuse = * 68 0 0 0.000 0.000 62 0 0 0.000 0.000
34 # highway 345 0 0 0.000 0.000 14 0 0 0.000 0.000
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
47 bridge = * 238 0 0 0.000 0.000 3 0 0 0.000 0.000
48 # public_transport 10347 1268 1285 0.123 0.124 136 4 3 0.029 0.022
49 highway = bus_stop 4813 637 646 0.132 0.134 69 2 3 0.029 0.043
50 type = route 928 3 0 0.003 0.000 43 2 0 0.047 0.000
51 type = route_master 4 0 0 0.000 0.000 2 0 0 0.000 0.000
52 public_transport = * 8392 1265 1285 0.151 0.153 90 2 3 0.022 0.033
53 route = * 931 3 0 0.003 0.000 46 2 0 0.043 0.000
54 railway = * 1024 0 0 0.000 0.000 22 0 0 0.000 0.000
55 route_master = * 5 0 0 0.000 0.000 3 0 0 0.000 0.000
56 # infrastructure 3174 468 504 0.147 0.159 476 11 14 0.023 0.029
57 barrier = * 728 0 4 0.000 0.005 159 0 1 0.000 0.006
58 power = * 2412 382 415 0.158 0.172 166 8 9 0.048 0.054
59 substation = * 1747 467 494 0.267 0.283 92 11 13 0.120 0.141
60 man_made = * 480 0 1 0.000 0.002 201 0 1 0.000 0.005
61 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
62 # religion 13 1 0 0.077 0.000 11 1 0 0.091 0.000
63 amenity = place_of_worship 4 1 0 0.250 0.000 4 1 0 0.250 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 13 1 0 0.077 0.000 11 1 0 0.091 0.000
69 # education 170 1 1 0.006 0.006 94 1 1 0.011 0.011
70 landuse = education 7 0 0 0.000 0.000 7 0 0 0.000 0.000
71 amenity = university 37 0 0 0.000 0.000 17 0 0 0.000 0.000
72 amenity = college 19 1 1 0.053 0.053 13 1 1 0.077 0.077
73 amenity = school 42 0 0 0.000 0.000 35 0 0 0.000 0.000
74 amenity = kindergarten 22 0 0 0.000 0.000 20 0 0 0.000 0.000
75 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
76 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
77 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
78 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
79 # healthcare 2803 3 4 0.001 0.001 564 3 4 0.005 0.007
80 amenity = hospital 46 0 0 0.000 0.000 37 0 0 0.000 0.000
81 amenity = pharmacy 1629 3 3 0.002 0.002 339 3 3 0.009 0.009
82 amenity = clinic 73 0 1 0.000 0.014 51 0 1 0.000 0.020
83 amenity = doctors 48 0 0 0.000 0.000 34 0 0 0.000 0.000
84 amenity = dentist 49 0 0 0.000 0.000 48 0 0 0.000 0.000
85 building = hospital 23 0 0 0.000 0.000 12 0 0 0.000 0.000
86 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
87 emergency = * 937 0 0 0.000 0.000 67 0 0 0.000 0.000
88 healthcare = * 895 1 1 0.001 0.001 317 1 1 0.003 0.003
89 # government 786 198 196 0.252 0.249 167 6 4 0.036 0.024
90 amenity = post_office 615 194 194 0.315 0.315 32 2 2 0.062 0.062
91 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
92 amenity = library 47 2 1 0.043 0.021 40 2 1 0.050 0.025
93 office = government 68 2 1 0.029 0.015 59 2 1 0.034 0.017
94 landuse = military 2 0 0 0.000 0.000 2 0 0 0.000 0.000
95 government = * 36 1 1 0.028 0.028 33 1 1 0.030 0.030
96 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
97 # office 827 2 2 0.002 0.002 307 2 2 0.007 0.007
98 office = * 827 2 2 0.002 0.002 307 2 2 0.007 0.007
99 # tourism 714 0 0 0.000 0.000 582 0 0 0.000 0.000
100 tourism = * 689 0 0 0.000 0.000 560 0 0 0.000 0.000
101 historic = * 12 0 0 0.000 0.000 11 0 0 0.000 0.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 63 0 0 0.000 0.000 32 0 0 0.000 0.000
105 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
106 resort = * 27 0 0 0.000 0.000 25 0 0 0.000 0.000
107 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
108 # amenity 17051 404 488 0.024 0.029 4371 27 29 0.006 0.007
109 amenity = cafe 370 1 1 0.003 0.003 265 1 1 0.004 0.004
110 amenity = atm 2470 72 124 0.029 0.050 139 11 13 0.079 0.094
111 amenity = bank 1111 7 7 0.006 0.006 82 6 6 0.073 0.073
112 amenity = fast_food 314 0 0 0.000 0.000 144 0 0 0.000 0.000
113 amenity = fuel 1006 0 1 0.000 0.001 71 0 1 0.000 0.014
114 amenity = community_centre 29 0 0 0.000 0.000 24 0 0 0.000 0.000
115 amenity = restaurant 47 0 0 0.000 0.000 43 0 0 0.000 0.000
116 amenity = bar 37 0 0 0.000 0.000 32 0 0 0.000 0.000
117 shop = convenience 2839 3 2 0.001 0.001 622 3 2 0.005 0.003
118 shop = clothes 418 0 0 0.000 0.000 147 0 0 0.000 0.000
119 shop = car_repair 233 1 2 0.004 0.009 217 1 2 0.005 0.009
120 shop = hairdresser 130 0 0 0.000 0.000 114 0 0 0.000 0.000
121 shop = chemist 607 0 0 0.000 0.000 38 0 0 0.000 0.000
122 shop = supermarket 619 0 0 0.000 0.000 91 0 0 0.000 0.000
123 shop = car_parts 330 0 0 0.000 0.000 148 0 0 0.000 0.000
124 shop = furniture 77 0 0 0.000 0.000 67 0 0 0.000 0.000
125 shop = hardware 68 0 0 0.000 0.000 65 0 0 0.000 0.000
126 shop = kiosk 105 15 16 0.143 0.152 32 4 4 0.125 0.125
127 shop = doityourself 103 0 0 0.000 0.000 94 0 0 0.000 0.000
128 shop = pet 301 0 0 0.000 0.000 52 0 0 0.000 0.000
129 shop = florist 96 0 0 0.000 0.000 49 0 0 0.000 0.000
130 shop = beauty 63 0 0 0.000 0.000 59 0 0 0.000 0.000
131 shop = mobile_phone 267 0 0 0.000 0.000 39 0 0 0.000 0.000
132 shop = shoes 111 0 0 0.000 0.000 29 0 0 0.000 0.000
133 shop = newsagent 97 11 7 0.113 0.072 18 2 1 0.111 0.056
134 shop = electronics 122 0 0 0.000 0.000 49 0 0 0.000 0.000
135 shop = alcohol 114 0 0 0.000 0.000 52 0 0 0.000 0.000
136 shop = jewelry 288 0 0 0.000 0.000 21 0 0 0.000 0.000
137 shop = mall 72 0 0 0.000 0.000 38 0 0 0.000 0.000
138 shop = butcher 86 0 0 0.000 0.000 65 0 0 0.000 0.000
139 shop = cosmetics 31 0 0 0.000 0.000 26 0 0 0.000 0.000
140 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
141 amenity = * 2386 234 312 0.098 0.131 839 4 6 0.005 0.007
142 shop = * 2290 60 16 0.026 0.007 1016 4 3 0.004 0.003
143 leisure = * 217 0 0 0.000 0.000 182 0 0 0.000 0.000
144 sport = * 44 0 0 0.000 0.000 39 0 0 0.000 0.000
145 clothes = * 193 0 0 0.000 0.000 54 0 0 0.000 0.000
146 # building 4192 404 433 0.096 0.103 1822 17 18 0.009 0.010
147 building = industrial 95 0 0 0.000 0.000 73 0 0 0.000 0.000
148 building = service 941 316 347 0.336 0.369 75 8 9 0.107 0.120
149 building = retail 705 7 5 0.010 0.007 324 2 2 0.006 0.006
150 building = commercial 37 1 1 0.027 0.027 28 1 1 0.036 0.036
151 building = warehouse 11 0 0 0.000 0.000 8 0 0 0.000 0.000
152 building = public 33 1 1 0.030 0.030 29 1 1 0.034 0.034
153 building = dormitory 125 0 0 0.000 0.000 90 0 0 0.000 0.000
154 building = warehouse 11 0 0 0.000 0.000 8 0 0 0.000 0.000
155 building = * 2245 79 79 0.035 0.035 1347 11 11 0.008 0.008
156 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
166 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
167 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
168 # natural 196 0 0 0.000 0.000 31 0 0 0.000 0.000
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
172 boundary = * 170 0 0 0.000 0.000 14 0 0 0.000 0.000
173 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
174 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
175 # other 152 0 0 0.000 0.000 95 0 0 0.000 0.000
176 # TOTAL 36808 2347 2481 0.064 0.067 6928 54 55 0.008 0.008

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 0 2 0 0 0 49 0.000 0.000 0.000 0.000 0.039 0.000 0.000 0.000 0.961
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 2 0 0 0 39 0.000 0.000 0.000 0.000 0.049 0.000 0.000 0.000 0.951
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
61 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
63 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # healthcare 0 0 0 21 0 0 0 0 85 0.000 0.000 0.000 0.198 0.000 0.000 0.000 0.000 0.802
80 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = pharmacy 0 0 0 21 0 0 0 0 70 0.000 0.000 0.000 0.231 0.000 0.000 0.000 0.000 0.769
82 amenity = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 amenity = doctors 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 healthcare = * 0 0 0 21 0 0 0 0 48 0.000 0.000 0.000 0.304 0.000 0.000 0.000 0.000 0.696
89 # government 0 168 0 1 0 0 0 0 13 0.000 0.923 0.000 0.005 0.000 0.000 0.000 0.000 0.071
90 amenity = post_office 0 168 0 0 0 0 0 0 12 0.000 0.933 0.000 0.000 0.000 0.000 0.000 0.000 0.067
91 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
96 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # office 0 0 0 83 0 0 0 0 43 0.000 0.000 0.000 0.659 0.000 0.000 0.000 0.000 0.341
98 office = * 0 0 0 83 0 0 0 0 43 0.000 0.000 0.000 0.659 0.000 0.000 0.000 0.000 0.341
99 # tourism 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 tourism = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 # amenity 291 0 9 299 142 1 0 6 3183 0.074 0.000 0.002 0.076 0.036 0.000 0.000 0.002 0.810
109 amenity = cafe 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = atm 162 0 0 83 2 1 0 0 196 0.365 0.000 0.000 0.187 0.005 0.002 0.000 0.000 0.441
111 amenity = bank 128 0 0 72 6 0 0 0 473 0.189 0.000 0.000 0.106 0.009 0.000 0.000 0.000 0.697
112 amenity = fast_food 0 0 0 0 62 0 0 0 170 0.000 0.000 0.000 0.000 0.267 0.000 0.000 0.000 0.733
113 amenity = fuel 0 0 0 14 24 0 0 0 867 0.000 0.000 0.000 0.015 0.027 0.000 0.000 0.000 0.958
114 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 shop = convenience 0 0 0 4 21 0 0 4 917 0.000 0.000 0.000 0.004 0.022 0.000 0.000 0.004 0.969
118 shop = clothes 0 0 9 0 1 0 0 0 5 0.000 0.000 0.600 0.000 0.067 0.000 0.000 0.000 0.333
119 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 shop = chemist 0 0 0 129 0 0 0 0 4 0.000 0.000 0.000 0.970 0.000 0.000 0.000 0.000 0.030
122 shop = supermarket 0 0 0 0 19 0 0 2 133 0.000 0.000 0.000 0.000 0.123 0.000 0.000 0.013 0.864
123 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 shop = furniture 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
127 shop = doityourself 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 103 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 shop = shoes 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 shop = newsagent 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = * 1 0 0 1 1 0 0 0 212 0.005 0.000 0.000 0.005 0.005 0.000 0.000 0.000 0.986
142 shop = * 0 0 0 5 7 0 0 0 287 0.000 0.000 0.000 0.017 0.023 0.000 0.000 0.000 0.960
143 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
146 # building 21 60 0 43 36 0 0 3 484 0.032 0.093 0.000 0.066 0.056 0.000 0.000 0.005 0.748
147 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 building = retail 0 1 0 3 7 0 0 0 104 0.000 0.009 0.000 0.026 0.061 0.000 0.000 0.000 0.904
150 building = commercial 0 0 0 2 1 0 0 0 5 0.000 0.000 0.000 0.250 0.125 0.000 0.000 0.000 0.625
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 1 2 0 1 1 0 0 0 0 0.200 0.400 0.000 0.200 0.200 0.000 0.000 0.000 0.000
153 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 20 57 0 37 27 0 0 3 373 0.039 0.110 0.000 0.072 0.052 0.000 0.000 0.006 0.721
156 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
175 # other 0 0 0 0 2 0 0 0 12 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
176 # TOTAL 291 168 9 403 144 1 0 6 3314 0.067 0.039 0.002 0.093 0.033 0.000 0.000 0.001 0.764

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 51 0 2 0.000 0.039 6 0 1 0.000 0.167
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 41 0 2 0.000 0.049 5 0 1 0.000 0.200
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 7 0 0 0.000 0.000 1 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 3 0 0 0.000 0.000 2 0 0 0.000 0.000
57 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
58 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
61 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
63 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
69 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # healthcare 106 21 21 0.198 0.198 28 2 2 0.071 0.071
80 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = pharmacy 91 21 21 0.231 0.231 23 2 2 0.087 0.087
82 amenity = clinic 3 0 0 0.000 0.000 1 0 0 0.000 0.000
83 amenity = doctors 2 0 0 0.000 0.000 2 0 0 0.000 0.000
84 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 healthcare = * 69 21 21 0.304 0.304 24 2 2 0.083 0.083
89 # government 182 169 169 0.929 0.929 6 2 2 0.333 0.333
90 amenity = post_office 180 168 168 0.933 0.933 4 1 1 0.250 0.250
91 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
96 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # office 126 83 83 0.659 0.659 14 2 2 0.143 0.143
98 office = * 126 83 83 0.659 0.659 14 2 2 0.143 0.143
99 # tourism 9 0 0 0.000 0.000 7 0 0 0.000 0.000
100 tourism = * 9 0 0 0.000 0.000 7 0 0 0.000 0.000
101 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 # amenity 3931 600 739 0.153 0.188 201 27 40 0.134 0.199
109 amenity = cafe 5 0 0 0.000 0.000 4 0 0 0.000 0.000
110 amenity = atm 444 246 248 0.554 0.559 33 17 17 0.515 0.515
111 amenity = bank 679 200 206 0.295 0.303 30 21 21 0.700 0.700
112 amenity = fast_food 232 0 62 0.000 0.267 13 0 8 0.000 0.615
113 amenity = fuel 905 14 38 0.015 0.042 22 1 3 0.045 0.136
114 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
116 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 shop = convenience 946 4 29 0.004 0.031 26 1 3 0.038 0.115
118 shop = clothes 15 9 1 0.600 0.067 6 1 1 0.167 0.167
119 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
120 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 shop = chemist 133 129 129 0.970 0.970 3 2 2 0.667 0.667
122 shop = supermarket 154 0 21 0.000 0.136 15 0 1 0.000 0.067
123 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
124 shop = furniture 11 0 0 0.000 0.000 8 0 0 0.000 0.000
125 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
127 shop = doityourself 3 0 0 0.000 0.000 3 0 0 0.000 0.000
128 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
130 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 shop = mobile_phone 103 0 0 0.000 0.000 5 0 0 0.000 0.000
132 shop = shoes 2 0 0 0.000 0.000 2 0 0 0.000 0.000
133 shop = newsagent 98 0 0 0.000 0.000 6 0 0 0.000 0.000
134 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
135 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
136 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
139 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
140 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = * 215 2 3 0.009 0.014 21 2 3 0.095 0.143
142 shop = * 299 5 12 0.017 0.040 46 1 2 0.022 0.043
143 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
144 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
146 # building 647 124 163 0.192 0.252 67 13 17 0.194 0.254
147 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
148 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 building = retail 115 4 11 0.035 0.096 30 3 6 0.100 0.200
150 building = commercial 8 2 3 0.250 0.375 5 2 3 0.400 0.600
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 5 4 5 0.800 1.000 4 3 4 0.750 1.000
153 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 517 114 144 0.221 0.279 57 13 17 0.228 0.298
156 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
175 # other 14 0 2 0.000 0.143 7 0 2 0.000 0.286
176 # TOTAL 4336 872 1013 0.201 0.234 245 32 45 0.131 0.184

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # highway 0 0 0 0 0 0 0 0 229 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
47 bridge = * 0 0 0 0 0 0 0 0 223 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 # public_transport 0 0 0 4 0 0 6 0 1444 0.000 0.000 0.000 0.003 0.000 0.000 0.004 0.000 0.993
49 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 type = route 0 0 0 0 0 0 6 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.261 0.000 0.739
51 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 public_transport = * 0 0 0 0 0 0 0 0 340 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 route = * 0 0 0 0 0 0 6 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.261 0.000 0.739
54 railway = * 0 0 0 4 0 0 0 0 982 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
55 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 # infrastructure 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
62 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 # amenity 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = atm 0 0 0 0 0 0 0 0 34 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = * 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # building 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 # TOTAL 0 0 0 4 0 0 6 0 1487 0.000 0.000 0.000 0.003 0.000 0.000 0.004 0.000 0.993

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # highway 229 0 0 0.000 0.000 7 0 0 0.000 0.000
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
47 bridge = * 223 0 0 0.000 0.000 5 0 0 0.000 0.000
48 # public_transport 1454 10 4 0.007 0.003 64 1 1 0.016 0.016
49 highway = bus_stop 392 0 0 0.000 0.000 45 0 0 0.000 0.000
50 type = route 23 6 0 0.261 0.000 7 1 0 0.143 0.000
51 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
52 public_transport = * 340 0 0 0.000 0.000 45 0 0 0.000 0.000
53 route = * 23 6 0 0.261 0.000 7 1 0 0.143 0.000
54 railway = * 986 4 4 0.004 0.004 11 1 1 0.091 0.091
55 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
56 # infrastructure 15 0 0 0.000 0.000 3 0 0 0.000 0.000
57 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
62 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 # amenity 54 0 0 0.000 0.000 16 0 0 0.000 0.000
109 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = atm 34 0 0 0.000 0.000 13 0 0 0.000 0.000
111 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = * 17 0 0 0.000 0.000 3 0 0 0.000 0.000
142 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
143 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # building 2 0 0 0.000 0.000 2 0 0 0.000 0.000
147 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
156 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
176 # TOTAL 1497 10 4 0.007 0.003 79 1 1 0.013 0.013

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
10 place = hamlet 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 admin_level = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 # allotments 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 # suburb 0 0 1 8 4 0 6 0 239 0.000 0.000 0.004 0.031 0.016 0.000 0.023 0.000 0.926
22 landuse = cemetery 0 0 1 4 4 0 5 0 27 0.000 0.000 0.024 0.098 0.098 0.000 0.122 0.000 0.659
23 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = construction 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = farmland 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmyard 0 0 0 0 0 0 1 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.000 0.909
27 landuse = industrial 0 0 0 2 0 0 0 0 58 0.000 0.000 0.000 0.033 0.000 0.000 0.000 0.000 0.967
28 landuse = residential 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 industrial = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 landuse = * 0 0 0 2 0 0 0 0 27 0.000 0.000 0.000 0.069 0.000 0.000 0.000 0.000 0.931
34 # highway 0 0 0 21 0 0 0 1 5880 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 616 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 highway = primary 0 0 0 5 0 0 0 0 171 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
38 highway = secondary 0 0 0 0 0 0 0 0 283 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
39 highway = tertiary 0 0 0 1 0 0 0 0 3970 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 highway = unclassified 0 0 0 1 0 0 0 0 140 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
41 highway = residential 0 0 0 0 0 0 0 0 122 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 highway = service 0 0 0 4 0 0 0 0 97 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
43 highway = track 0 0 0 6 0 0 0 1 210 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.005 0.968
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 4 0 0 0 0 265 0.000 0.000 0.000 0.015 0.000 0.000 0.000 0.000 0.985
47 bridge = * 0 0 0 2 0 0 0 0 481 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
48 # public_transport 0 0 0 5 1 0 0 0 195 0.000 0.000 0.000 0.025 0.005 0.000 0.000 0.000 0.970
49 highway = bus_stop 0 0 0 0 1 0 0 0 107 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
50 type = route 0 0 0 1 0 0 0 0 28 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 0 1 0 0 0 115 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
53 route = * 0 0 0 1 0 0 0 0 30 0.000 0.000 0.000 0.032 0.000 0.000 0.000 0.000 0.968
54 railway = * 0 0 0 4 0 0 0 0 39 0.000 0.000 0.000 0.093 0.000 0.000 0.000 0.000 0.907
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 6 0 0 8 40 1 2 3 479 0.011 0.000 0.000 0.015 0.074 0.002 0.004 0.006 0.889
57 barrier = * 6 0 0 2 2 1 1 0 109 0.050 0.000 0.000 0.017 0.017 0.008 0.008 0.000 0.901
58 power = * 0 0 0 0 0 0 0 0 91 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 substation = * 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
60 man_made = * 0 0 0 4 38 0 1 3 249 0.000 0.000 0.000 0.014 0.129 0.000 0.003 0.010 0.844
61 embankment = * 0 0 0 2 0 0 0 0 26 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
62 # religion 0 0 1 8 253 0 5 7 81 0.000 0.000 0.003 0.023 0.713 0.000 0.014 0.020 0.228
63 amenity = place_of_worship 0 0 0 1 238 0 1 6 55 0.000 0.000 0.000 0.003 0.791 0.000 0.003 0.020 0.183
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 148 0 0 6 33 0.000 0.000 0.000 0.000 0.791 0.000 0.000 0.032 0.176
66 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 2 10 0 1 0 10 0.000 0.000 0.000 0.087 0.435 0.000 0.043 0.000 0.435
68 religion = * 0 0 1 7 251 0 5 7 79 0.000 0.000 0.003 0.020 0.717 0.000 0.014 0.020 0.226
69 # education 0 0 0 0 0 0 0 0 61 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 amenity = university 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 amenity = school 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # healthcare 0 0 0 0 0 0 2 0 1515 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
80 amenity = hospital 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = pharmacy 0 0 0 0 0 0 1 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
82 amenity = clinic 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 amenity = doctors 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 1291 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 healthcare = * 0 0 0 0 0 0 0 0 92 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 # government 0 0 0 1 4 0 0 0 110 0.000 0.000 0.000 0.009 0.035 0.000 0.000 0.000 0.957
90 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
91 amenity = police 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
93 office = government 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 landuse = military 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 government = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 military = * 0 0 0 0 3 0 0 0 39 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
97 # office 0 0 0 0 1 0 0 0 289 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
98 office = * 0 0 0 0 1 0 0 0 289 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
99 # tourism 0 0 0 15 345 2 9 11 718 0.000 0.000 0.000 0.014 0.314 0.002 0.008 0.010 0.653
100 tourism = * 0 0 0 6 285 0 4 8 419 0.000 0.000 0.000 0.008 0.395 0.000 0.006 0.011 0.580
101 historic = * 0 0 0 12 154 2 6 6 347 0.000 0.000 0.000 0.023 0.292 0.004 0.011 0.011 0.658
102 memorial = * 0 0 0 3 6 0 1 1 131 0.000 0.000 0.000 0.021 0.042 0.000 0.007 0.007 0.923
103 ruins = * 0 0 0 1 7 0 0 1 21 0.000 0.000 0.000 0.033 0.233 0.000 0.000 0.033 0.700
104 information = * 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 attraction = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 artwork_type = * 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 # amenity 11 1 1 579 14 7 7 2 2663 0.003 0.000 0.000 0.176 0.004 0.002 0.002 0.001 0.811
109 amenity = cafe 0 0 0 0 0 0 0 0 65 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
111 amenity = bank 0 0 0 0 1 0 0 0 80 0.000 0.000 0.000 0.000 0.012 0.000 0.000 0.000 0.988
112 amenity = fast_food 0 0 0 0 0 0 0 0 45 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = bar 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 shop = convenience 0 0 0 0 0 0 0 0 160 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 shop = clothes 0 0 0 0 0 0 0 0 158 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 shop = car_repair 0 0 0 564 2 6 1 0 93 0.000 0.000 0.000 0.847 0.003 0.009 0.002 0.000 0.140
120 shop = hairdresser 0 0 0 1 0 0 0 0 34 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.000 0.971
121 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 shop = supermarket 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 shop = car_parts 0 0 0 0 0 0 0 0 143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 shop = furniture 0 0 0 0 2 0 0 0 33 0.000 0.000 0.000 0.000 0.057 0.000 0.000 0.000 0.943
125 shop = hardware 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 shop = doityourself 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 shop = pet 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 shop = florist 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 shop = beauty 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 shop = newsagent 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 shop = electronics 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 shop = alcohol 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 shop = jewelry 0 0 0 0 0 0 0 0 69 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 shop = mall 0 0 0 0 1 0 0 0 8 0.000 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.889
138 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = * 11 0 1 7 4 0 2 2 387 0.027 0.000 0.002 0.017 0.010 0.000 0.005 0.005 0.935
142 shop = * 0 0 0 4 1 0 2 0 711 0.000 0.000 0.000 0.006 0.001 0.000 0.003 0.000 0.990
143 leisure = * 0 1 0 2 3 1 2 0 238 0.000 0.004 0.000 0.008 0.012 0.004 0.008 0.000 0.964
144 sport = * 0 1 0 1 2 1 0 0 72 0.000 0.013 0.000 0.013 0.026 0.013 0.000 0.000 0.935
145 clothes = * 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 # building 0 0 0 37 101 0 2 1 1519 0.000 0.000 0.000 0.022 0.061 0.000 0.001 0.001 0.915
147 building = industrial 0 0 0 0 1 0 0 0 56 0.000 0.000 0.000 0.000 0.018 0.000 0.000 0.000 0.982
148 building = service 0 0 0 0 0 0 0 0 64 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 building = retail 0 0 0 0 1 0 0 0 93 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
150 building = commercial 0 0 0 0 0 0 0 0 35 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 building = public 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 building = * 0 0 0 37 99 0 2 1 1224 0.000 0.000 0.000 0.027 0.073 0.000 0.001 0.001 0.898
156 # water 0 0 0 0 0 0 0 0 167 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 waterway = river 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 type = waterway 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 natural = water 0 0 0 0 0 0 0 0 99 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 natural = spring 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 water = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 # natural 0 0 0 1 3 0 0 1 175 0.000 0.000 0.000 0.006 0.017 0.000 0.000 0.006 0.972
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 boundary = * 0 0 0 0 0 0 0 1 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.100 0.900
173 natural = * 0 0 0 1 3 0 0 0 151 0.000 0.000 0.000 0.006 0.019 0.000 0.000 0.000 0.974
174 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
175 # other 0 0 0 0 0 0 0 0 211 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 # TOTAL 11 1 2 654 468 10 21 16 13402 0.001 0.000 0.000 0.045 0.032 0.001 0.001 0.001 0.919

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 0 0 0.000 0.000 1 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 24 0 0 0.000 0.000 16 0 0 0.000 0.000
7 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
10 place = hamlet 9 0 0 0.000 0.000 8 0 0 0.000 0.000
11 place = isolated_dwelling 1 0 0 0.000 0.000 1 0 0 0.000 0.000
12 boundary = administrative 3 0 0 0.000 0.000 3 0 0 0.000 0.000
13 traffic_sign = city_limit 10 0 0 0.000 0.000 3 0 0 0.000 0.000
14 admin_level = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
15 # allotments 7 0 0 0.000 0.000 5 0 0 0.000 0.000
16 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
17 landuse = allotments 6 0 0 0.000 0.000 5 0 0 0.000 0.000
18 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
19 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
20 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
21 # suburb 258 15 12 0.058 0.047 175 12 11 0.069 0.063
22 landuse = cemetery 41 10 8 0.244 0.195 36 7 7 0.194 0.194
23 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
24 landuse = construction 6 0 0 0.000 0.000 6 0 0 0.000 0.000
25 landuse = farmland 6 0 0 0.000 0.000 6 0 0 0.000 0.000
26 landuse = farmyard 11 1 0 0.091 0.000 9 1 0 0.111 0.000
27 landuse = industrial 60 2 2 0.033 0.033 57 2 2 0.035 0.035
28 landuse = residential 10 0 0 0.000 0.000 10 0 0 0.000 0.000
29 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
30 place = * 6 0 0 0.000 0.000 6 0 0 0.000 0.000
31 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
32 industrial = * 90 0 0 0.000 0.000 17 0 0 0.000 0.000
33 landuse = * 29 2 2 0.069 0.069 29 2 2 0.069 0.069
34 # highway 5902 21 22 0.004 0.004 1595 10 11 0.006 0.007
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 616 0 0 0.000 0.000 7 0 0 0.000 0.000
37 highway = primary 176 5 5 0.028 0.028 31 1 1 0.032 0.032
38 highway = secondary 283 0 0 0.000 0.000 45 0 0 0.000 0.000
39 highway = tertiary 3971 1 1 0.000 0.000 1118 1 1 0.001 0.001
40 highway = unclassified 141 1 1 0.007 0.007 99 1 1 0.010 0.010
41 highway = residential 122 0 0 0.000 0.000 93 0 0 0.000 0.000
42 highway = service 101 4 4 0.040 0.040 63 2 2 0.032 0.032
43 highway = track 217 6 7 0.028 0.032 145 2 3 0.014 0.021
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 269 4 4 0.015 0.015 160 4 4 0.025 0.025
47 bridge = * 483 2 2 0.004 0.004 328 2 2 0.006 0.006
48 # public_transport 201 5 6 0.025 0.030 163 2 3 0.012 0.018
49 highway = bus_stop 108 0 1 0.000 0.009 103 0 1 0.000 0.010
50 type = route 29 1 1 0.034 0.034 24 1 1 0.042 0.042
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 116 0 1 0.000 0.009 106 0 1 0.000 0.009
53 route = * 31 1 1 0.032 0.032 26 1 1 0.038 0.038
54 railway = * 43 4 4 0.093 0.093 21 1 1 0.048 0.048
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 539 17 58 0.032 0.108 357 9 26 0.025 0.073
57 barrier = * 121 10 11 0.083 0.091 91 4 6 0.044 0.066
58 power = * 91 0 0 0.000 0.000 79 0 0 0.000 0.000
59 substation = * 20 0 0 0.000 0.000 19 0 0 0.000 0.000
60 man_made = * 295 5 45 0.017 0.153 170 4 19 0.024 0.112
61 embankment = * 28 2 2 0.071 0.071 15 1 1 0.067 0.067
62 # religion 355 14 268 0.039 0.755 318 11 237 0.035 0.745
63 amenity = place_of_worship 301 2 245 0.007 0.814 277 2 222 0.007 0.801
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 187 0 154 0.000 0.824 181 0 147 0.000 0.812
66 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
67 building = chapel 23 3 12 0.130 0.522 23 3 12 0.130 0.522
68 religion = * 350 13 265 0.037 0.757 313 10 234 0.032 0.748
69 # education 61 0 0 0.000 0.000 58 0 0 0.000 0.000
70 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
71 amenity = university 7 0 0 0.000 0.000 7 0 0 0.000 0.000
72 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
73 amenity = school 8 0 0 0.000 0.000 8 0 0 0.000 0.000
74 amenity = kindergarten 12 0 0 0.000 0.000 12 0 0 0.000 0.000
75 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
76 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
77 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
78 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
79 # healthcare 1517 2 0 0.001 0.000 485 2 0 0.004 0.000
80 amenity = hospital 8 0 0 0.000 0.000 8 0 0 0.000 0.000
81 amenity = pharmacy 157 1 0 0.006 0.000 60 1 0 0.017 0.000
82 amenity = clinic 17 0 0 0.000 0.000 17 0 0 0.000 0.000
83 amenity = doctors 7 0 0 0.000 0.000 7 0 0 0.000 0.000
84 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
85 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 1291 0 0 0.000 0.000 362 0 0 0.000 0.000
88 healthcare = * 92 0 0 0.000 0.000 75 0 0 0.000 0.000
89 # government 115 1 5 0.009 0.043 100 1 4 0.010 0.040
90 amenity = post_office 22 1 1 0.045 0.045 21 1 1 0.048 0.048
91 amenity = police 8 0 0 0.000 0.000 8 0 0 0.000 0.000
92 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
93 office = government 24 0 0 0.000 0.000 24 0 0 0.000 0.000
94 landuse = military 19 0 0 0.000 0.000 18 0 0 0.000 0.000
95 government = * 14 0 0 0.000 0.000 14 0 0 0.000 0.000
96 military = * 42 0 3 0.000 0.071 30 0 2 0.000 0.067
97 # office 290 0 1 0.000 0.003 254 0 1 0.000 0.004
98 office = * 290 0 1 0.000 0.003 254 0 1 0.000 0.004
99 # tourism 1100 26 373 0.024 0.339 928 25 289 0.027 0.311
100 tourism = * 722 10 299 0.014 0.414 594 10 242 0.017 0.407
101 historic = * 527 20 174 0.038 0.330 456 19 133 0.042 0.292
102 memorial = * 142 4 10 0.028 0.070 131 4 8 0.031 0.061
103 ruins = * 30 1 9 0.033 0.300 27 1 8 0.037 0.296
104 information = * 52 0 0 0.000 0.000 42 0 0 0.000 0.000
105 attraction = * 15 0 0 0.000 0.000 13 0 0 0.000 0.000
106 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
107 artwork_type = * 27 0 0 0.000 0.000 26 0 0 0.000 0.000
108 # amenity 3285 606 614 0.184 0.187 1939 23 40 0.012 0.021
109 amenity = cafe 65 0 0 0.000 0.000 59 0 0 0.000 0.000
110 amenity = atm 13 1 1 0.077 0.077 12 1 1 0.083 0.083
111 amenity = bank 81 0 1 0.000 0.012 71 0 1 0.000 0.014
112 amenity = fast_food 45 0 0 0.000 0.000 36 0 0 0.000 0.000
113 amenity = fuel 22 0 0 0.000 0.000 20 0 0 0.000 0.000
114 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
115 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
116 amenity = bar 21 0 0 0.000 0.000 20 0 0 0.000 0.000
117 shop = convenience 160 0 0 0.000 0.000 116 0 0 0.000 0.000
118 shop = clothes 158 0 0 0.000 0.000 63 0 0 0.000 0.000
119 shop = car_repair 666 571 572 0.857 0.859 109 7 16 0.064 0.147
120 shop = hairdresser 35 1 1 0.029 0.029 33 1 1 0.030 0.030
121 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
122 shop = supermarket 67 0 0 0.000 0.000 36 0 0 0.000 0.000
123 shop = car_parts 143 0 0 0.000 0.000 48 0 0 0.000 0.000
124 shop = furniture 35 0 2 0.000 0.057 34 0 2 0.000 0.059
125 shop = hardware 24 0 0 0.000 0.000 24 0 0 0.000 0.000
126 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
127 shop = doityourself 52 0 0 0.000 0.000 49 0 0 0.000 0.000
128 shop = pet 19 0 0 0.000 0.000 17 0 0 0.000 0.000
129 shop = florist 22 0 0 0.000 0.000 19 0 0 0.000 0.000
130 shop = beauty 38 0 0 0.000 0.000 36 0 0 0.000 0.000
131 shop = mobile_phone 33 0 0 0.000 0.000 23 0 0 0.000 0.000
132 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
133 shop = newsagent 2 0 0 0.000 0.000 2 0 0 0.000 0.000
134 shop = electronics 29 0 0 0.000 0.000 15 0 0 0.000 0.000
135 shop = alcohol 19 0 0 0.000 0.000 15 0 0 0.000 0.000
136 shop = jewelry 69 0 0 0.000 0.000 4 0 0 0.000 0.000
137 shop = mall 9 0 1 0.000 0.111 9 0 1 0.000 0.111
138 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
139 shop = cosmetics 14 0 0 0.000 0.000 12 0 0 0.000 0.000
140 craft = shoemaker 7 0 0 0.000 0.000 7 0 0 0.000 0.000
141 amenity = * 414 21 24 0.051 0.058 317 8 12 0.025 0.038
142 shop = * 718 6 5 0.008 0.007 492 3 2 0.006 0.004
143 leisure = * 247 6 7 0.024 0.028 231 5 6 0.022 0.026
144 sport = * 77 3 5 0.039 0.065 68 2 4 0.029 0.059
145 clothes = * 48 0 0 0.000 0.000 35 0 0 0.000 0.000
146 # building 1660 39 139 0.023 0.084 1106 12 91 0.011 0.082
147 building = industrial 57 0 1 0.000 0.018 46 0 1 0.000 0.022
148 building = service 64 0 0 0.000 0.000 55 0 0 0.000 0.000
149 building = retail 94 0 1 0.000 0.011 88 0 1 0.000 0.011
150 building = commercial 35 0 0 0.000 0.000 34 0 0 0.000 0.000
151 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
152 building = public 10 0 0 0.000 0.000 10 0 0 0.000 0.000
153 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
154 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
155 building = * 1363 39 137 0.029 0.101 870 12 91 0.014 0.105
156 # water 167 0 0 0.000 0.000 118 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
160 waterway = river 27 0 0 0.000 0.000 21 0 0 0.000 0.000
161 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
162 type = waterway 15 0 0 0.000 0.000 15 0 0 0.000 0.000
163 natural = water 99 0 0 0.000 0.000 66 0 0 0.000 0.000
164 natural = spring 12 0 0 0.000 0.000 12 0 0 0.000 0.000
165 tunnel = * 14 0 0 0.000 0.000 11 0 0 0.000 0.000
166 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
167 water = * 90 0 0 0.000 0.000 60 0 0 0.000 0.000
168 # natural 180 1 5 0.006 0.028 132 1 4 0.008 0.030
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
172 boundary = * 10 0 1 0.000 0.100 9 0 1 0.000 0.111
173 natural = * 155 1 4 0.006 0.026 110 1 3 0.009 0.027
174 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
175 # other 211 0 0 0.000 0.000 189 0 0 0.000 0.000
176 # TOTAL 14585 699 1160 0.048 0.080 6910 76 428 0.011 0.062